Fenn & Friends!

By Xavi17, in X-Wing Squad Lists

So i've been trying to stray away from the Fenn + Manaroo builds. Here are my 2 options:

1.

Kavil (24)
Push the Limit (3)
Blaster Turret (4)
Plasma Torpedoes (3)
Unhinged Astromech (1)
Guidance Chips (0)
Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)
Palob Godalhi (20)
Adaptability (0)
Twin Laser Turret (6)
Dengar (3)
Black Market Slicer Tools (1)
Total: 99
ALTERNATIVELY
2.
Kavil (24)
Push the Limit (3)
Blaster Turret (4)
Unhinged Astromech (1)
Vectored Thrusters (2)
Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)
Palob Godalhi (20)
Adaptability (0)
Twin Laser Turret (6)
Dengar (3)
Black Market Slicer Tools (1)
Total: 98

Both lists seem fun, having kavil nearly 4 dice every turn as well as palob stealing tokens can be pretty devastating. Fenn is just icing on the cake.
Any thoughts/inputs?
Edited by Xavi17

I like these builds.

I have a similar idea, but using Zuckuss instead of Kavil:

Palob's Scummy Aces:

Palob w/ adaptability, TLT, dengar, slicer tools & engine upgrade = 34

Fenn w/ PTL, title & autothrusters = 34

Zuckuss w/ crack shot, FCS & slicer tools = 32

100

Zuckuss ends up being a little cheaper than Kavil and deals as much, if not more damage (although he needs arc, so Kavil is a little easier to use). He also gets slicer tools too.

However, I think your 2nd list is very similar all told. Personally, I'd put vectored thrusters on Palob too instead of an initiative bid (I know, sounds like blasphemy when running a PS 9 ace, but its pretty important to maximize Palob's effectiveness). You could drop the blaster turret to a dorsal turret if you really want a tiny initiative bid...

I have a similar idea, but using Zuckuss instead of Kavil:

Palob's Scummy Aces:

Palob w/ adaptability, TLT, dengar, slicer tools & engine upgrade = 34

Fenn w/ PTL, title & autothrusters = 34

Zuckuss w/ crack shot, FCS & slicer tools = 32

100

Zuckuss ends up being a little cheaper than Kavil and deals as much, if not more damage (although he needs arc, so Kavil is a little easier to use). He also gets slicer tools too.

However, I think your 2nd list is very similar all told. Personally, I'd put vectored thrusters on Palob too instead of an initiative bid (I know, sounds like blasphemy when running a PS 9 ace, but its pretty important to maximize Palob's effectiveness). You could drop the blaster turret to a dorsal turret if you really want a tiny initiative bid...

Hmm good point on putting vectored on Palob.. I might do some rethinking

I hadn't even though of G-1A Starfighter

This is a goofy list I came up with this morning.

Boba Fett, Attani Mindlink, Slave 1, Long Range Scanners = 40

Fenn Rau, Attani Mindlink, Autothrusters, Title = 32

Palob Godalhi, Attani Mindlink, TLT = 27

99

You've got a point for some crew or illicit upgrades if you want. That Boba is pretty light, but he can enter combat with Focus/TL/Evade, and he gets offensive and defensive re-rolls up close.

This is a goofy list I came up with this morning.

Boba Fett, Attani Mindlink, Slave 1, Long Range Scanners = 40

Fenn Rau, Attani Mindlink, Autothrusters, Title = 32

Palob Godalhi, Attani Mindlink, TLT = 27

99

You've got a point for some crew or illicit upgrades if you want. That Boba is pretty light, but he can enter combat with Focus/TL/Evade, and he gets offensive and defensive re-rolls up close.

Thats pretty intersting, though i havent really liked attini mindlink all that match.

Ran a few tests with the build and so far, the plasma torpedoes are a bit better