Hi guys
I'm looking for best Victory setting with upgreades. My main goal is to produce biggest amount of dices with Victory. I want if to strike hard.
Waiting for replay ![]()
Hi guys
I'm looking for best Victory setting with upgreades. My main goal is to produce biggest amount of dices with Victory. I want if to strike hard.
Waiting for replay ![]()
VSD 1
Dominator
Expanded Launchers
VSD 1
Dominator
Expanded Launchers
... and then Veteran Gunners or Ordnance Experts to make sure it all hits.
biggest amount of dices with Victory. I want if to strike hard.
Victory I-class Star Destroyer - Tactical Expert - Ordnance Experts - Expanded Launchers - H9 Turbolasers - Dominator (118)
6 black dice (+1 with concentrated fire, which you can pull when you need it), 2 blue from title, 3 red = 11 dice. Reroll your blank black results and make sure you use H9 to block brace. Now you just need to get an enemy ship in front arc in close range. Then watch your opponent ship going down in flames.
Currently playing a VSD.
VSD I, Support Officer, Veteran Gunners, Assault Proton Torpedos, Spinal Armament
Best setting though? Well there isn't a best per se but this is pretty good...
VSD I, Wulf, Flight Controllers, Boosted Comms.
Flight Commander is an alternative to Wulff on the carrier VSD, though it does admittedly trade the frankly gigantic control bubble for the knowledge that you will be able to activate four squadrons every turn without fail.
Vsdi, Intel officer, ordnance experts, apt, xi7 .... cuts like a knife, if you can get it on target that is
If the goal is to maximize damage, then I go with
VSD2: Dominator, Needa, Gunnery, SW7, TRC = pocket ISD2
My favorite cost-efficient build is
VSD1: Def Liason, Gunnery, Spinal
VSD 1
Dominator
Expanded Launchers
... and then Veteran Gunners or Ordnance Experts to make sure it all hits.
I'd also add HeavyTurbolasers to that. Far more effective with them on it.
But for greater threat range, I prefer
VSD II
Dominator
Gunnery Team/vet gunners
SW7
Spinal
A good bit more expensive, but 5 guaranteed damage at medium range plus 4 reds and attack twice or reroll.
Just bring enough you dont need to put much upgrades.
I once destroyed the morale of my 17 year old son at the start of a game just by bringing many of these.
When he saw all those large star destroyers being deployed he practically gave up before the game was started :-)
I plan 4 of them with Konstantinos but never use them in role other than carier
Thanks guys for such amount of knowleadge. Now I have to crate fourpipers list ![]()
Dominator backed with an Interdoctor.
Admiral Motti
4x VSD1 each with Assault Proton Torpedoes
8x TIE Fighter Squadrons
400 points
You're Welcome
Imagine if VSDs have 2 blue AS dice like when first announced. o.o