Aye, as said with signature talents much more then standard talents, the player MUST be able to describe a scene using that talent. If a player here just said "he can't hit me" then that isn't really good enough. Signature abilities are one of the most powerful tools that a player can use to control a narrative thus it's only fair that the price is paid. On one technicality backing off might have worked in a one v one situation, but the intent of the talent is really one of engagement. Hence I consider it fine that a outclassed pilot might flee, seek assistance e.ct
Edit: But yeah, that my stance on signature abilities, either the players give a scene that is compelling or the ability doesn't trigger and I probably wouldn't allow for another attempt that round; though I wouldn't take their action away from them and an actual "no" on signature abilities is really rare.
Edited by Lordbiscuit
