Hey guys
What do you think the Z-95 is going to be points wise and details wise
I reckon it will be 4 hull, speed 3 (that can be seen already), 3 blue ASq, 1 blue AShip and a cost of 9 points.
What say you?
Hey guys
What do you think the Z-95 is going to be points wise and details wise
I reckon it will be 4 hull, speed 3 (that can be seen already), 3 blue ASq, 1 blue AShip and a cost of 9 points.
What say you?
If compared as a Rebel equivalent of a TIE fighter for the points, just like in X-Wing, then maybe -
8 pts
3 blue dice anti-squadron
3 hull
3 speed
1 black dice anti-ship (To show they have as ordnance)
No swarm (Unlike TIE's)
Edited by Shadow345If compared as a Rebel equivalent of a TIE fighter for the points, just like in X-Wing, then maybe -
8 pts
3 blue dice anti-squadron
3 hull
3 speed
1 black dice anti-ship (To show they have as ordnance)
No swarm (Unlike TIE's)
https://www.fantasyflightgames.com/en/news/2016/7/22/the-corellian-conflict/
https://www.fantasyflightgames.com/en/news/2016/8/5/criminals-and-commanders/
Edited by GinkapoIf compared as a Rebel equivalent of a TIE fighter for the points, just like in X-Wing, then maybe -8 pts3 blue dice anti-squadron3 hull3 speed1 black dice anti-ship (To show they have as ordnance)No swarm (Unlike TIE's)
As precursors to X Wings I go with that red anti ship die, as others have mentioned. I like the rest of your calls though.
Its a tie with worse speed so it has to compensate somewhere
Hopefully black anti ship
7 points
It will be 8 points and it already has swarm. We know it is speed 3 and hull 3 along with 3 anti squadron dice so it is a TIE Fighter with 1 less speed. The only thing we don't know is the anti ship value which we have to assume is going to be different.
However I will predict even if it has a different anti ship value the TIE Fighter squadron will just be better overall. Sacrificing 1 speed for a black anti ship dice is not a good bargain IMHO. The swarm trait just gives rebel players an option to use swarm. IT doesn't give them TIE Fighters like what they did in X-wing (cough*whyFFG*cough)
3 red anti-squadron
3 red anti-squadron
Pew-Pew-Pew...
...
No, Wait. Its me rolling Red Dice...
Blank, Blank, Acc !
2 blue 1 black AS 1 red for ships!
I think that the Z ace will really shine with those extra rerolls.
3 red anti-squadron
Pew-Pew-Pew...
...
No, Wait. Its me rolling Red Dice...
Blank, Blank, Acc !
But with swarm and the Ace it's viable, if the cost is low enough. Plus Toryn won't work. And really, Toryn needs no more love.
I think black anti ship. X-Wings get red for their proton torps, but they also get bomber. Z95's had concussion missile's, not proton torps, so they should have the black just like A-Wings.
Edited by MadaghmireBlack is too good for such a cheap squadron.
Black is too good for such a cheap squadron.
Your argument is unsound, we don't know the cost.
Edited by Madaghmire
Black is too good for such a cheap squadron.
Your argument is unsound, we don't know the cost.
My estimate was 7 ![]()
Its a tie with worse speed so it has to compensate somewhere
Hopefully black anti ship
Why?
There is no reason that each faction needs to be balanced symmetrically.
Black is too good for such a cheap squadron.
Your argument is unsound, we don't know the cost.
My estimate was 7
Well sure, but that can't be taken as a given premise, and as such cannot be used to as an argument against the headhunter running a black antiship. We could say if the ship cost is seven then it will be too cheap for a black anti ship.
Although at three hull, these things are going to get shredded by flak.
Speed 3, Hull 3, 3 Red anti-squad, 1 Blue anti-ship, Swarm, 7 pts
Speed 3, Hull 3, 3 Red anti-squad, 1 Blue anti-ship, Swarm, 7 pts
7 seems low considering it could potentially do 6 damage.
I'm just making bold claims with nothing to really back it up with...
Black is too good for such a cheap squadron.
Your argument is unsound, we don't know the cost.
My estimate was 7
It is going to be 8. Now as for black anti-ship dice remember that is a 3 hull squadron. It can get taken out before it reaches attack range. Also no bomber trait.
Edited by Marinealver3 hull
3 speed
3 blue anti-squad
1 black anti-Ship
Swarm
8 points.
3 hull
3 speed
3 blue anti-squad
1 black anti-Ship
Swarm
8 points.
Would be my guess as well.
I still vote for my 2 blue 1 black AS and 1 red anti-ship. 8-9 points.