Let me preface this with I realize this information may be completely worthless, as it does not take into account major aspects of the game namely underage cards. The only game mechanics that is taking into account for these stats are ship battery dice. Also one last thing I am not analyzing flotillas they are outliers and will not provide any real data for our purposes.
It is also of note that I hold FFG responsible for the compilation of this data due to their lack of articles
and not giving me a way to distract myself at work on a Friday.
Average Damage Per Point (ADPP) is simply calculated by taking the Average Damage Per Roll (ADPR), which is the sum of the Average Damage Per Dice (ADPD) in your battery, divided by the Ships Cost (SC).
ADPP = ADPR/SC
Lets make a couple of other assumptions; the ship is firing out of its optimum arc and aT optimum range.
The ADPD is:
Red = 0.75 Damage Per Roll
Blue = 0.75 Damage Per Roll
Black = 1.00 Damage Per Roll
Here is what those the number say;
Key
R = Red Dice
B = Blue Dice
BLK = Black Dice
(*) = Ship Cost
REBELS
Name DICE POINTS ADPR ADPP
CR90A - 2R 1B (44) 2.25 .051
CR90B - 3B (39) 2.25 .058
NEB-E - 3R (57) 2.25 .040
NEB-S - 3R (51) 2.25 .044
MC30-S - 2R 3LK (69) 4.50 .065
MC30-T - 2B 3BLK (63) 4.50 .071
AF2A - 3R 1B (81) 3.00 .037
AF2B - 3R 1B (72) 3.00 .042
MC80-SC- 4R 3B (103) 5.25 .051
MC80-BC- 3R 4B (96) 5.25 .055
MC80-AC- 4R 2B (114) 4.50 .040
MC80-CC- 3R 3B (106) 4.50 .043
EMPIRE
Name DICE POINTS ADPR ADPP
RAIDER II - 3B 1BLK (48) 3.25 .068
RAIDER I - 2B 2BLK (44) 3.50 .080
GSD II - 1R 3BLK (62) 3.75 .061
GSD I - 4BLK (56) 4.00 .071
VSD II - 3R 3B (85) 4.50 .053
VSD I - 3R 3BLK (73) 5.25 .072
INT-C - 2R 2B (93) 3.00 .032
INT-S - 1R 3B (90) 3.00 .033
ISD II - 4R 4B (120) 6.00 .050
ISD I - 3R 2B 2BLK (110) 6.75 .061
As most of us already know the Imperials when firing out of their primary arc can do significantly more damage than the Rebels minus the Interdictor which was actually lowest ADPP ship in the game. The only number that jumped out at me was that an MC30T has the same ADPP as a GSD I. This is a perfect example to reiterate that this is without upgrades of any kind.
Another thing that was a semi surprise to me was how low the NEBs scored. I mean it’s obvious with the math but I just hadn’t realized how low their ADPR was. Probably has something to do with Salvation.
So with the Empire having the clear ADPP advantage in a single optimum arc shot what about a double arc? It would seem that ships such ask the AFII would fare better in such a situation right? Lets take look;