Love bombs. Never tired Rebel bombers. Here's my attemp

By Rogue Dakotan, in X-Wing Squad Lists

Miranda Doni — K-Wing 29
Twin Laser Turret 6
Sabine Wren 2
Thermal Detonators 3
Conner Net 4
Advanced SLAM 2
Ship Total: 46

Gold Squadron Pilot — Y-Wing 18
Dorsal Turret 3
Bomb Loadout 0
R2 Astromech 1
Proximity Mines 3
Ship Total: 25

Gold Squadron Pilot — Y-Wing 18
Twin Laser Turret 6
Bomb Loadout 0
BB-8 2
Proximity Mines 3
Ship Total: 29

It's a good first go. The real shortcomings are: not enough bombs, and the Y-Wings really want Conner Nets instead of Proximity Mines. Also, BB-8 is a strange choice for a Y-Wing that has very few green maneuvers and can't take Push the Limit.

I have to agree; BB8 is not all that useful on a Y-wing due to their abysmally bad green maneuvers. Maybe something like this?

Miranda Doni (29)

- Sabine (2)

- Connors (4)

- Seismics (2)

- TLT (6)

- Adv. SLAM (2)

- EM (2)

Gold Squadron Pilot (18)

- R3-A2 (2)

- TLT (6)

- BLT/A4 (0)

- Bomb Loadout (0)

- Seismic Charges (2)

Gold Squadron Pilot (18)

- R2 Astromech (1)

- Bomb Loadout (0)

- Connor Nets (4)

- ABT (2)

Conners and other ACTION bombs should really go on low PS aslam ks

Not only are they easier to land before the enemy activates and not only do you not waste the "skip action step" on conners, but miranda shouldnt be slaming unless its an emergency or she wouldnt be shooting anyway. Gotta use that ability

The aslam conner warden (abt as tlt gets too expensive and runs too counter to the warden SLAMing into your opponents face) is a freaking blast to play too

Sabine stays on miri, though, because its the safest place. Drop on dial reveal bomvs are also far easier to land at higher ps

After that, biggs. Its honestly a miracle not to lose a 1 agi ship on the approach, given all the damage in todays meta