http://daveswargames.blogspot.com.au/2016_04_01_archive.html
This is an older Wave 2 game, the middle of Wave 2 ish, and the first game is a report of my game written by david, don't have time to find any of my reports but start there. I can't find any write ups of mine right now they are buried in months of forum but Davids is in my web favorites. And i like an opponents pespective.
His write up covers Objective plans, activation plans, you can see the squadrons moving between stuff (whilst VSD is out of range of anything) Because hiding from Ackbar guppies with Ozzel whilst Rhymer and 3 Firesprays hit him at Range sub 8 was how the VSD could surive Ackbar. Three Firesprays is also the same amount of Dice as a VSD front arc +1 with Rhymer...hmmm As you can see certain things are not possible without Rhymer. He opens up different ways to play. Whether people think this is a "crutch" (don't care for) or "broken"(i care a bit for) i don't really care for. His ability allows different choices. I can explain more later but i feel i did a lot already!
Off to tourney now!
Edited by Trizzo2