Limiting Stress? (Penalty?)

By Albertpalma, in X-Wing

I posted this before, but want to repost it here.


Simple and realistic solution:



Stress Interval: Every ship would have one.

Divide your PS/2 and round DOWN (Minimum of 1). Every time you hit that interval of stress suffer one face down damage card immediately, then remove 1 stress.


Coming from a fighter pilot training school. Believe me 1G is way different than 5G, I sure in space it would be the same. All kinds of things happen when your plane in in a hard G turn. Black Outs, red outs, to the pilot, radar fails to work, ailerons are harder to pull, etc. This forces the pilot to complete easy maneuver to avoid the affects. When you first start flying a 1G turn nearly makes you pass out, after flying a while and practicing 5G turns can be held, but require precise flying and even then you have major issues with reaction timing.


EXAMPLE:

So a PS9 would need 4 stress to suffer face down damage card and remove 1 stress.



This way you are allowing higher pilot skill pilots to fight stress better than low pilot skill pilots.


Yes your are nerfing Tyco, and some others, but it makes sense.

Edited by eagletsi111