Interdictor Intercept Force

By pwnertrainee, in Star Wars: Armada Fleet Builds

So, I decided to actually play empire for once and toyed around with some lists. This is a slightly upgraded variant of a list that I made for funsies:

Interdictor Intercept Force
Author: PwnerTrainee

Faction: Imperial Navy
Points: 393/400

Commander: Admiral Ozzel

Assault Objective: Precision Strike
Defense Objective: Fleet Ambush

Navigation Objective: Minefields

[ flagship ] Interdictor Suppression Refit (90 points)
- Admiral Ozzel ( 20 points)
- Interdictor ( 3 points)
- G-8 Experimental Projectors ( 8 points)
- Targeting Scrambler ( 5 points)
- Overload Pulse ( 8 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 140 total ship cost

Gladiator 1 (56 points)
- Ordnance Experts ( 4 points)
- Assault Concussion Missiles ( 7 points)
= 67 total ship cost

Gladiator 1 (56 points)
- Ordnance Experts ( 4 points)
- Assault Concussion Missiles ( 7 points)
= 67 total ship cost

Raider 1 (44 points)
- Assault Proton Torpedoes ( 5 points)
= 49 total ship cost

Raider 1 (44 points)
- Assault Proton Torpedoes ( 5 points)
= 49 total ship cost

IG-88 (21 Points)

The Main strategy for this list is have the gladiators stay close to the interdictor for protection as the interdictor brings targets to a halt. Raiders guard the flanks and rush ahead to get behind the target or go after targets of opportunity if they present themselves. IG-88 holds off fighters if it can, and is supported by raiders for more squadron heavy lists. Ozzel allows the fleet to rush in and then come to a near stop to really hammer on targets and then run away after.

I've used a slight variant on this list before to pretty good effect, I lost the last round cause I accidentally played interstellar bumper cars with my interdictor and last raider on opening salvo.

What do you guys think of this list?

2 Raiders and IG88 will not be enough defense against a big bomber list. They will bomb the Raiders into oblivion (especially empire with Rhymer), and easily kill IG88, even with just their bombers.

2 Raiders and IG88 will not be enough defense against a big bomber list. They will bomb the Raiders into oblivion (especially empire with Rhymer), and easily kill IG88, even with just their bombers.

Adding Ordinance Experts to the Raiders will let the fleet shred through bombers. 4 damage per raider if you get a double arc (not that hard in a Raider). The Gladiators also get 1.5 damage (x2). That's more than enough with IG88 to get Rymer.

2 Raiders and IG88 will not be enough defense against a big bomber list. They will bomb the Raiders into oblivion (especially empire with Rhymer), and easily kill IG88, even with just their bombers.

Adding Ordinance Experts to the Raiders will let the fleet shred through bombers. 4 damage per raider if you get a double arc (not that hard in a Raider). The Gladiators also get 1.5 damage (x2). That's more than enough with IG88 to get Rymer.

Huh... for some reason I didn't realize ordnance exports worked for anti-squadron. Time to move some points around