No Distintegrations

By Kyla, in Star Wars: Edge of the Empire RPG

I think martial artist leaves it right where it needs to be for a spec name, generic and accurate.

In regards to specs in the career, it seems to me in a galaxy of millions of planets with who knows how many different weapon and equipment laws/regulations, being able to disable and defeat a target with your bare hands and 'dodge' all those laws might be pretty 'handy'....my two creds...

Good point.

And if you want a bounty hunter that specializes in The later part of 'Dead or Alive'. Unarmed is a universal way to deal strain damage.

Considering how effective blasters with stun setting are in inflicting strain damage, I don't see as much need for fisticuffs to serve that role in Star Wars.

Unless you're somewhere they don't allow any weapons.

Or any situation where blasters are useless. Being able to grapple with a mark and subdue it by force without damaging the goods is an effective skill.

But I also agree that stun blasters do complicate the reasoning a little.

Any good bounty hunter should be able to handle themselves, with or without a weapon. Plus, a mark is less likely to run if you aren't packing.

Edited by Randy G

Hmmm, while I don't have a currently active netflix account (most of my movie watching is from my DVD/Blu Ray/Laserdisc/VHS collection), fortunately things like Can I Stream It exist! I'll see what I can do.

I got excited when you showed this link, but I do have a Netflix account, and it doesn't search Netflix, even though it says it does. I tried a couple movies and TV shows that I have watched in the last couple weeks, and it couldn't find them.

Hmmm, while I don't have a currently active netflix account (most of my movie watching is from my DVD/Blu Ray/Laserdisc/VHS collection), fortunately things like Can I Stream It exist! I'll see what I can do.

I too wish to learn from Desslok. I think your Top 50 list would be pretty interesting.

Unless you're somewhere they don't allow any weapons.

Learn to conceal your weapon. Anything with Enc 1 is really easy to hide if you try.

Unless you're somewhere they don't allow any weapons.

Learn to conceal your weapon. Anything with Enc 1 is really easy to hide if you try.

Scanners?

I think a desire for unarmed skill just comes down to bad-assery really.

It's much cooler to go all Bruce Lee on someone than shoot them at close range. In the movies, they punch out stormtroopers after all.

I personally think the game needed an Unarmed spec - there's plenty of gun specs already.

Are stun blasters more powerful? Probably. But I don't think this game was ever meant to be like Pathfinder or an MMO, an endless search for the most mechanically efficient character.

People want martial arts because it's cool.

Edited by Maelora

I personally find shooting someone point blank far more cool in this game than martial arts/brawl attacks.

...which is fine, HD, but others might differ. And the game has a dozen gun specs already. The only unarmed specs are the Enforcer and Marauder, and maybe someone has a concept less suited to the legbreaker/UFC fighter type, and wants something more artistic or spiritual.

Sure they could have put yet another shooty spec in Bounty Hunter. But some of my favourite specs are those like Archaeologist, Marshal, and Beast Rider that expand the base career a little outside its usual comfort zone.

I also really wanted a 'Bring 'Em Back Alive' Bounty Hunter, and maybe this spec will fill that role?

I'm personally glad there will be other ways to play a BH beyond 'trick out a Heavy Blaster Rifle and shoot 'til your trigger finger goes numb'.

Edited by Maelora

Unless you're somewhere they don't allow any weapons.

Learn to conceal your weapon. Anything with Enc 1 is really easy to hide if you try.

So are your hands.

Being good at hand to hand means you're only disarmed when you're out. The notion that there are places where you won't be able to have any gear isn't particularly far fetched, or lulling people into a false sense of security because you handed over all your weapons and then you go all Captain America in the elevator on them...

Edited by 2P51

The only unarmed specs are the Enforcer and Marauder, and

And Infiltrator for those with access to the AoR line. That's also a good fighty spec, with some stealth mixed in.

Edited by RLogue177

It's overlooked but Gadgeteer is actually an unsung hand to hand spec. 2 free ranks of Brawl, Defensive Stance, Deadly Accuracy, Crippling Blow, and Improved Stunning Blow, make it pretty solid.

Edited by 2P51

I personally find shooting someone point blank far more cool in this game than martial arts/brawl attacks.

With the current set of specs in this game I agree with you, but I would like a spec with talents that were just as if not more cool flavor full for a martial artist.

Being good at hand to hand means you're only disarmed when you're out. The notion that there are places where you won't be able to have any gear isn't particularly far fetched, or lulling people into a false sense of security because you handed over all your weapons and then you go all Captain America in the elevator on them...

https://youtu.be/jqIBGEcKhGs

Love that scene.

"Before we get started, does anyone want to get out?"

And Infiltrator for those with access to the AoR line. That's also a good fighty spec, with some stealth mixed in.

But Infiltrator doesn't offer Brawl as a skill (nor does it's career, Spy).

The two ranks of Frenzied Attack, and Improved Stunning Blow, may be used with Brawl, but it's hardly a go-to spec for a martial artist.

It might be okay for a backstabby ninja type who gets Brawl from another spec... at a push.

And Infiltrator for those with access to the AoR line. That's also a good fighty spec, with some stealth mixed in.

But Infiltrator doesn't offer Brawl as a skill (nor does it's career, Spy).

The two ranks of Frenzied Attack, and Improved Stunning Blow, may be used with Brawl, but it's hardly a go-to spec for a martial artist.

It might be okay for a backstabby ninja type who gets Brawl from another spec... at a push.

Off Topic: In an AoR game, I play a wookiee Infiltrator. The other players give me heck for playing a walking carpet/spy, but they closed their mouth when he drew his Ryyk blade and went to town.

So excited for this! My current game is on hiatus waiting for this, soon we can start anew!

I'm very excited from the GM side about tips and tricks for a Investigation campaign, and of course, the X-Wing fangirl in me is excited for the Fang, Aggressor, and 666 to round out the Jumpmaster and Firespray. Of course there's the signature abilities and new careers. The Armor modifications will be neat to see as well.

What is everyone else interested in/hoping for?

Executor-class Star Destroyer profile!!!!! …official iconic character stats.

Being good at hand to hand means you're only disarmed when you're out. The notion that there are places where you won't be able to have any gear isn't particularly far fetched, or lulling people into a false sense of security because you handed over all your weapons and then you go all Captain America in the elevator on them...

Love that scene.

"Before we get started, does anyone want to get out?"

Watch the movie. Captain America Winter Soldier. Just saw it, 10 kinds of awesome

Edited by Neo ra

Being good at hand to hand means you're only disarmed when you're out. The notion that there are places where you won't be able to have any gear isn't particularly far fetched, or lulling people into a false sense of security because you handed over all your weapons and then you go all Captain America in the elevator on them...

Love that scene.

"Before we get started, does anyone want to get out?"

Watch the movie. Captain America Winter Soldier. Just saw it, 10 kinds of awesome

Oh, I've seen it. Many a time. Have the blu-ray.

The Russos have knocked it out of the park both times, with Winter Soldier & Civil War. Joss is leaving the Avengers in good hands.

Considering how effective blasters with stun setting are in inflicting strain damage, I don't see as much need for fisticuffs to serve that role in Star Wars.

If effectivity is only meaningful thing, then FFG should take most Mary Sue species and make it the über species and scrap others, and do same do careers. One super career would be enough. Other option is to offer many alternative ways to do things.

And to Personally I'd take one more (non force sensitive) martial artist spec than one more ranged combat spec, because there are AFAIK fewer martial artist specs than ranged specs. But most preferably I'd always take non combat spec.

Considering how effective blasters with stun setting are in inflicting strain damage, I don't see as much need for fisticuffs to serve that role in Star Wars.

If effectivity is only meaningful thing, then FFG should take most Mary Sue species and make it the über species and scrap others, and do same do careers. One super career would be enough. Other option is to offer many alternative ways to do things.

And to Personally I'd take one more (non force sensitive) martial artist spec than one more ranged combat spec, because there are AFAIK fewer martial artist specs than ranged specs. But most preferably I'd always take non combat spec.

Way to take my point to the absurd. I said that I didn't "see as much need" which is hardly saying that there is no need. And as for the one career and such... please stop trying to base an absurd argument on something that I didn't even say (or imply).

Top skills for a good bountyhunter has to be coercion, cool and negotiation! ;)