Clarifications on Lone Wolf and Zuckuss

By Rinzler in a Tie, in X-Wing Rules Questions

If only Zuckuss wasn't put on fat turrets, then you'd have a point...

He's not, by and large. He's put on a jouster with a 360 arc (Dengar - using him like any other turret is wildly missing the point), and a slow, impossible to turn around garbage truck with a 180 arc.

I'm not saying Zuckuss isn't stupid and OP, I'm saying he's not stupid and OP specifically for screwing with 3PO.

If only Zuckuss wasn't put on fat turrets, then you'd have a point...

He's not, by and large. He's put on a jouster with a 360 arc (Dengar - using him like any other turret is wildly missing the point), and a slow, impossible to turn around garbage truck with a 180 arc.

I'm not saying Zuckuss isn't stupid and OP, I'm saying he's not stupid and OP specifically for screwing with 3PO.

I see Zuckuss as much on Torp Scouts (yes, and Dengar, too) as I do on the YV-666...

And just because Dengar is typically played like an arc-dodging jouster, he is by all definition a fat turret. He's fat and has a turret. He's even a pancake. Not sure that I'm the one wildly missing something here...

Edited by Rinzler in a Tie

Maybe we mean different things when we say fat turret I guess.

If only Zuckuss wasn't put on fat turrets, then you'd have a point...

He's not, by and large. He's put on a jouster with a 360 arc (Dengar - using him like any other turret is wildly missing the point), and a slow, impossible to turn around garbage truck with a 180 arc.

I'm not saying Zuckuss isn't stupid and OP, I'm saying he's not stupid and OP specifically for screwing with 3PO.

I see Zuckuss as much on Torp Scouts (yes, and Dengar, too) as I do on the YV-666...

And just because Dengar is typically played like an arc-dodging jouster, he is by all definition a fat turret. He's fat and has a turret. He's even a pancake. Not sure that I'm the one wildly missing something here...

Fat Turret?

Give him Zuckuss, Punishing One, get him to pop Glitterstims and Countermeasures, not to mention the seemingly endless attacks that R5 P6 and his special abilty give him and he becomes MORBIDLY OBESE!!! Except it's his opponents that die from it!

he's not stupid and OP specifically for screwing with 3PO.

Sounds like just the kind of guy I'd hire to hunt down Han Solo with 3PO on board. Good thinking, Vader!

Edited by skotothalamos

You mean Dengar crew instead of Predator right?

It's kinda hard to take Dengar crew on Dengar ;)

Okay, guess we'll insert that assumption... lol

C3P0 will work too. Just guess after you've been zuccussed

We got clarification from Frank that this is, in fact, not the way C-3PO operates. He cannot be triggered, you cannot guess, on re-rolls.

I suspect you will see this mentioned specifically in the next FAQ.

So can C3PO be used at all when being attacked by a ship equipped with Zuckuss?

Say you roll one evade dice, guess zero and roll an eyeball. Threepio gives you an evade result. Your opponent tells you to reroll the die. Does the result added by Threepio still stand?

Yes - on the initial roll of your defense die/dice, you may guess a number of results per C-3PO. If you are correct in your guess, Zuckuss can make you re-roll all evade results (including the added C-3PO result). So, in your example:

Agility: 1

C-3PO guess: 0

Result: Focus

Defense die pool: Focus, Evade

Zuckuss: Re-roll both.

Re-roll results: Blank, blank

You die.

When in doubt, assume Zuckuss is OP and broken.

I'm just poking to this thread again.

So how does Zuckuss 'reroll' with C-3PO?

Zuckuss rerolls dice.

C-3PO adds results.

.. I mean, the juke and crackshot specifically mentions 'results' and zuckuss mentions dice

Edited by ModernPenguin

C3PO adds the evade result before the attacker modifies defence dice, so Zuckuss can reroll it. The timing window for Zuckuss is the same as for Juke, so they have the same interaction with 3PO.

Zuckuss should have a condition: you may use this only if you have 3 or less stress tokens.

You still could end up with 5+ stress tokens, but you would have to reduce them to get any further uses of Zuckuss.

Otherwise, the Predator/LW + Manaroo (no range limit) + Zuckuss (and 4-LOM + Dengar in case of Bossk) is just way way too much (im my opinion)...

Though, it is still beatable.

Loved the people recommending Lone Wolf on Ryad in this thread, after it being pointed out it won't help against Zuckuss. PTL, MK2, X7 Ryad is king (or queen I guess).

Well, lonewolf does help in the sense that zuckass won't be rerolling your blanks (or possibly your focus) but you could.

Have Hit Points. Have Evade Tokens. Have Palp.

Let it be known that TIE Defenders can cover all three of these. ;)

Alright then.

Build me the best Defender for 36 or 37 points. Needs to be able to hold it's own against everything as it will fight alone beside a Decimator. Has to be better than Vader.

Rexler with Lone Wolf. And /x7 ofc. And SD if you can spare 3 points somewhere.

If PS 7 is not an issue for you, I find that this guy does good work as you get to use both tokens for defense without impacting offense (i.e. the Focus token needed to trigger Rex):

http://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!193:57,-1,-1:33:1:&sn=Unnamed%20Squadron

C3PO adds the evade result before the attacker modifies defence dice, so Zuckuss can reroll it. The timing window for Zuckuss is the same as for Juke, so they have the same interaction with 3PO.

Yeah I am not in doubt about the timing, but the difference between Zuckuss being able to reroll DICE, and juke/crackshot being able to modify RESULTS.

A big difference.

An added result is equivalent to a dice. I don't have the rules reference to hand but I'm sure that's the way it is.

C3PO adds the evade result before the attacker modifies defence dice, so Zuckuss can reroll it. The timing window for Zuckuss is the same as for Juke, so they have the same interaction with 3PO.

Yeah I am not in doubt about the timing, but the difference between Zuckuss being able to reroll DICE, and juke/crackshot being able to modify RESULTS.

A big difference.

There is literally no difference. When you add a result, you take a die, set it to the relevant face, and put it in the play area whereupon it is treated like all other dice.

You need to actually read the rules reference about dice modification. You might learn a few things.

you could use Finn to add a blank die to the mix after Zuckuss has already used it's effect the lone wolf can re-role the die added by Finn but the downside is you have to use a Rebel Ship with a crew slot and Finn is costly for most builds except for Rey as that was his intended place