I know Missions are not the most common way to play, but now that Canadian Nationals are over I want to just have a little fun.
I am hoping for a rule clarification on mission 5, that came with the Firespray.
In this mission the rebel player chooses one of their ships to have a bounty on it. They need to keep this ship alive or the imperials win.
The mission states that the rebels get 150 points, but "The squad point cost of this ship is doubled". The bounty ship is treated as having 2 EPT slots. "Reduce the combined cost of all Upgrade cards equipped to the ship by 10 (to a minimum of 0)."
The Imperials get 90 pts.
I had interpreted this one way, and another person interpreted it differently, and I would like input.
Is the total package double costed, and then reduce the upgrades by 10, or is only the base ship cost doubled?
So, for example, would a rookie pilot (21) + proton torpedos (4) + R2D2 (4) + Engine upgrade (4)
44 (21*2 + 4 + 4 + 4) points or 56 ( (21+4+4+4)*2 -10)?
Thanks for the input!