Despite conscious effort, I keep flying Imperial squads. I strongly gravitate toward fast, hard-hitting, small-based ships (durability is negotiable). I have good blocking, spatial reasoning, and prediction skills, so I actually prefer flying small-base, guns-forward kinds of ships. I find repositioning actions the most useful for blocking and setting up approaches rather than arc-dodging. I play aggressively. TIE Fighters, TIE Defenders, and TIE Interceptors all work for me because of these things, but I own ships from all the factions, and I'm trying to expand my play into those to make use of them more.
For Rebels, the only ships I've felt good with are X-wings (both types) and A-wings (but mostly as blockers). The heavy fighters are too slow, and the big turreted ships just don't hold my interest.
For Scum, I rather like Y-wings, because Unhinged Astromech completely changes them. I've been trying to make Firesprays work, too, but haven't been too successful.
So, does anyone have any ideas of builds that might suit me? I'm interested in both single ships that I might be overlooking (if it's not listed, I probably haven't looked at it that hard) and also whole lists that fit with what I've described.
Any help you can provide would be appreciated.