Scum and Villainy 40: Wave 10 Spoilers!

By Kelvan, in X-Wing

Kelvan, Sozin, Antigrapist, and Blair Bunke cover the Recent tournament data, Xwing Worlds emails, Wave 10 spoilers, and, talk about our new contest.

Direct Download

The winner of this episode’s IG88-D crew contest is Malathion Tawdry.


Palob Godalhi (33) - HWK-290

Fearlessness (1), Blaster Turret (4), Latts Razzi (2), Black Market Slicer Tools (1), Moldy Crow (3), Vectored Thrusters (2)

Old Teroch (32) - Protectorate Starfighter

Push The Limit (3), Flechette Torpedoes (2), Concord Dawn Protector (1)

4-LOM (34) - G-1A Starfighter

Push The Limit (3), Saboteur (2), Black Market Slicer Tools (1), Mist Hunter (0), Tractor Beam (1)

Submit your Torkil Mux contest lists to scumandvillainypodcast at gmail.com. The winner of this contest will receive a custom Torkil Mux card created by Paul LaRue

Please send any comments, feedback or fun wave 9 lists you’ve been enjoying to scumandvillainypodcast at gmail.com

Send all complaints to feedback @ backtodials.com

If you enjoy the show, please consider supporting us on Patreon.

This podcast includes parts of the song “March” by Dirt Monkey, available under a Creative Commons Attribution 3.0 license.

Thanks to all our excutive producers, without whom this show would not sound nearly as good:

Mr. Bubbles

Seth Dunlap

Grayfax

Jason H

Guido Kessels

Matt Siebert

Richard Haile

Michael Buccheri

Campaigned

Steve Harvey

Gregory Nussbaum

Matthew Williams

Why don't I see IG88-D crew in the list shown? Am I going crazy?

Can I have a prize for going crazy?

Kelvan, Sozin, Antigrapist, and Blair Bunke cover the Recent tournament data, Xwing Worlds emails, Wave 10 spoilers, and, talk about our new contest.

Direct Download

The winner of this episode’s IG88-D crew contest is Malathion Tawdry.


Palob Godalhi (33) - HWK-290

Fearlessness (1), Blaster Turret (4), Latts Razzi (2), Black Market Slicer Tools (1), Moldy Crow (3), Vectored Thrusters (2)

Old Teroch (32) - Protectorate Starfighter

Push The Limit (3), Flechette Torpedoes (2), Concord Dawn Protector (1)

4-LOM (34) - G-1A Starfighter

Push The Limit (3), Saboteur (2), Black Market Slicer Tools (1), Mist Hunter (0), Tractor Beam (1)

I think Latts crew was the contest. Pirate lord been freebasin glitterstim and mainlinin rum.

Why don't I see IG88-D crew in the list shown? Am I going crazy?

Can I have a prize for going crazy?

Kelvan, Sozin, Antigrapist, and Blair Bunke cover the Recent tournament data, Xwing Worlds emails, Wave 10 spoilers, and, talk about our new contest.

Direct Download

The winner of this episode’s IG88-D crew contest is Malathion Tawdry.

Palob Godalhi (33) - HWK-290

Fearlessness (1), Blaster Turret (4), Latts Razzi (2), Black Market Slicer Tools (1), Moldy Crow (3), Vectored Thrusters (2)

Old Teroch (32) - Protectorate Starfighter

Push The Limit (3), Flechette Torpedoes (2), Concord Dawn Protector (1)

4-LOM (34) - G-1A Starfighter

Push The Limit (3), Saboteur (2), Black Market Slicer Tools (1), Mist Hunter (0), Tractor Beam (1)

I think Latts crew was the contest. Pirate lord been freebasin glitterstim and mainlinin rum.

Correct IG -88 D was episode 39

https://community.fantasyflightgames.com/topic/229098-scum-villainy-39-scum-villainy-invitational-special/

Also Glitterstim is a heluva drug.

RE: Saboteur. I'd like to see it used, too, but it has the problem of random + cost of an action.

I'd keep random but revise it to: "After you perform an action, you may select a damaged enemy ship at range 1 and roll 1 attack die. On a [hit] or [crit] result turn one facedown damage card faace up."

So it retains random, but basically has a built in, stressless Experimental Interface that works for the Saboteur action only.

RE: Saboteur. I'd like to see it used, too, but it has the problem of random + cost of an action.

I'd keep random but revise it to: "After you perform an action, you may select a damaged enemy ship at range 1 and roll 1 attack die. On a [hit] or [crit] result turn one facedown damage card faace up."

So it retains random, but basically has a built in, stressless Experimental Interface that works for the Saboteur action only.

RE: Saboteur. I'd like to see it used, too, but it has the problem of random + cost of an action.

I'd keep random but revise it to: "After you perform an action, you may select a damaged enemy ship at range 1 and roll 1 attack die. On a [hit] or [crit] result turn one facedown damage card faace up."

So it retains random, but basically has a built in, stressless Experimental Interface that works for the Saboteur action only.

I wish that card was good. very cool conceptually.

Do you guys have a picture of the alt art Torkil Mux for us to pine over?

what were the wave 10 spoilers?

what were the wave 10 spoilers?

Uh... think they want you to listen to podcast to figure that out.

Looks/sounds like click bait. Why do they know anything about wave 10, that FFG hasn't told us already

I've been playing with palob and IG88D with TLT and Juke paired with ig88c and N'dru ...

I've been playing with palob and IG88D with TLT and Juke paired with ig88c and N'dru ...

What builds are you using for IG-88C and N'Dru?

Looks/sounds like click bait. Why do they know anything about wave 10, that FFG hasn't told us already

The Wave 10 Spoilers title is to convey the fact that the podcast will be discussing the Wave 10 spoilers that FFG recently released.

I'm bummed you guys mostly don't like newHan, I think there's a lot of potential there. As everyone knows, X-wing is mostly won and lost through deployment and the opening engagement. Timing that first engagement is crucial, and so we practice our openings to make sure the spacing and timing are perfect.

Then Han comes around and invalidates all that prep work and visualisation. You set a serious jousting threat like a VCX up to joust, and deploy Han on the enemy's flank. The opponent then has the choice of turning to face Han, risk being kited, and surrender their flank to the zero agi ship with the giant cannon; or proceeding with the joust and confidently assuming they can deal with the PS9, boosting large base PWT in the end game.

Yes, his ability is a waste of you decide to take on the whole enemy list solo. But every pilot ability is a waste if you make stupid decisions with it.

Edited by Sekac

Great episode thanks guys.