Hard white turn two on U-Wing

By Samwise Gamgee, in X-Wing

All this comparison of the U-Wing to the shuttle has me a little concerned with the U-Wing's dial. Today's article has just brought it to the forefront. I personally terribly want a hard white two turn on the U-Wing.

So let me know if you want it to have a hard white two turn or not.

In this game the three basic movements are Straights, Banks, and Turns.

A 2 white turn on a shuttle or armored carrier would pace it in the same category as the Falcon and the Firespray! That just doesn't seem right to me. Armored carriers are not built to run down (or away) their opponents. They are designed to withstand a beating so they can reach their destination.

Obviously anyone in their right mind would want it

The U has the potential to be a very versatile ship

You give it only red turns, though, and you just neuter its potential

Given it is already a large base B, it doesn't need that handicap

Given 27 points on the ps 6, you're looking at ps 2s clocking in at 23

That's 1 agi over a B but NO ROLLS and a large base

Also compared to the lambda, -2 health and +2points for +1agi...sometimes

It needs a white turn to not be DOA

Edited by ficklegreendice

Let's assume for a second that it is exactly the same as the Lambda (unlikely given the discussion in the article, we're likely to see at least one color/speed/bearing change)

What do we think the 0-k maneuver will do for the ship? Doing it while being pursued is not ideal, given the decrease in agility for the turn prior. It is also immensely predictable (although fun mind games could be played by switching the pivot wing and making your opponent think you're going to stop). However... It CAN turn around. The lambda will sometimes be left alone to deal with other, more maneuverable threats while it spends turns slowly making its way around. The U-wing could screw with targeting priority by being able to get back into the fight more quickly.

Edited by WAC47

I see it being slower than the YV-666, but a bit more maneuverable at low speeds. An ARC-like dial, with a stop instead of a k-turn, is my prediction, perhaps without the green 1-banks.

I am guessing its like the YV-666 but no 0 speed and no 4 speed, all banks green.

Also, don't forget Hera.

Obviously anyone in their right mind would want it

The U has the potential to be a very versatile ship

You give it only red turns, though, and you just neuter its potential

Given it is already a large base B, it doesn't need that handicap

Given 27 points on the ps 6, you're looking at ps 2s clocking in at 23

That's 1 agi over a B but NO ROLLS and a large base

Also compared to the lambda, -2 health and +2points for +1agi...sometimes

It needs a white turn to not be DOA

The Imperials don't have any crew that help their assigned ship deal with stress. The Rebels have Hera, Nien, Ezra, Kanan, Kyle and Chopper.

I think the Uwing having 2 less health will probably be what separates it from the Lambda. If the generic does come in at a higher cost, it seems reasonable to believe it will make up for that with a better dial.

I'm going to take a guess at:

Speed 1: Straights and banks, all green

Speed 2: Green straight, white banks & turns

Speed 3: White straight & banks, red turns

Speed 4: Red straight

Speed 0: Red full stop maneuver.

That would be my guess based on what we know of the actions and abilities.

Given two agility (with the wings in flight position) it would seem silly for it not to have a white turn maneuver.

One thing I would have liked to see on the ship is a talon roll, but I'm pretty sure that's impossible to reconcile with the large base in a fair manner. Shame.

Hera is unique and should not d3fine an entire ship dial by herself esp when said ships basically won't ever get actions

She gives you the spin right round, baby, right round option, but I think we all would rather get some versatility in the Us viable configurations

If they want the U-Wing to be competitive, they could just give it the U-Boat's dial.

If it has a white hard itll be viable in and of itself. Otherwise not without upgrades.

If it has a white hard itll be viable in and of itself. Otherwise not without upgrades.

it really won't be viable naked

naked jousting flew the coup after crackshot

but it will be viable with various combinations of awesome upgrades, rather than just with Hera

It can 0-K turn; even if it had the exact same dial that makes it a million times more manuverable than the Lambda which dies when anything gets behind it.

I have no idea what this thread is complaining about.

The 2 bank is way too powerful. It needs a nerf badly.

I'm going to take a guess at:

Speed 1: Straights and banks, all green

Speed 2: Green straight, white banks & turns

Speed 3: White straight & banks, red turns

Speed 4: Red straight

Speed 0: Red full stop maneuver.

That would be my guess based on what we know of the actions and abilities.

Given two agility (with the wings in flight position) it would seem silly for it not to have a white turn maneuver.

One thing I would have liked to see on the ship is a talon roll, but I'm pretty sure that's impossible to reconcile with the large base in a fair manner. Shame.

The maneuver on the dial in the preview article was the green two bank.

I'm going to take a guess at:

Speed 1: Straights and banks, all green

Speed 2: Green straight, white banks & turns

Speed 3: White straight & banks, red turns

Speed 4: Red straight

Speed 0: Red full stop maneuver.

That would be my guess based on what we know of the actions and abilities.

Given two agility (with the wings in flight position) it would seem silly for it not to have a white turn maneuver.

One thing I would have liked to see on the ship is a talon roll, but I'm pretty sure that's impossible to reconcile with the large base in a fair manner. Shame.

The maneuver on the dial in the preview article was the green two bank.

If I was to garner a guess, which is exactly what this is, I would say the U Wing dial comes in as follows:

0: Red Stop

1: Red turns, White Banks, Green Straight

2: Green Banks, Green Straight

3: Red Banks, White Straight

I don't expect a 4 straight as that would make it rather fast with both Hera and Nien. The one red turn would also make it unique from both the shuttle, YV666, and even the HWK, it also keeps it relatively slow.

It can 0-K turn; even if it had the exact same dial that makes it a million times more manuverable than the Lambda which dies when anything gets behind it.

I have no idea what this thread is complaining about.

A 0-k that requires a turn of setup, which means you telegraph it,nor do you have your second defense die the turn before you turn.

For that matter, a K-turn's forward displacement is a pretty big part of its effectiveness. You can k-turn over your opponent in a joust. In the same situation, the U-wing is in a no-win situation if the opponent rams you after you set up a 0-k; If you turn, they're now on your tail. If you don't, things that aren't b-wings can use a reverse maneuver over you next turn, and be on your tail, and you're stuck in the same position you were last turn.

Don't get me wrong, the Landing maneuver has potential, but it's going to require a unique flying style that won't work in a lot of conventional situations.

considering it has a green 2bank revealed i would be surprised if it didnt have a white 2turn.

Do we have ANY ships that go from green to red like that? I dont think we do atleast (excluding s/k/t maneuvers). Theres always a white between the two unless theres an upgrade changing things.

*checks app* well...apparently theres atleast 1 now - the TIE/SF goes from green 1bank to red 1hard. Weird.

Personally i dont care what hard turn it has that isnt red i just hope it has one. Biggest complaint i have about the Lambda is unless you baffle the stress off, it simply cannot turn around. Sure the uwing has that stand-still-flip trick but what if hes stress stacked? i sincerely doubt its a white stop, and not every uwing will have hera on it.

A 0-k that requires a turn of setup, which means you telegraph it,nor do you have your second defense die the turn before you turn.

For that matter, a K-turn's forward displacement is a pretty big part of its effectiveness. You can k-turn over your opponent in a joust. In the same situation, the U-wing is in a no-win situation if the opponent rams you after you set up a 0-k; If you turn, they're now on your tail. If you don't, things that aren't b-wings can use a reverse maneuver over you next turn, and be on your tail, and you're stuck in the same position you were last turn.

Don't get me wrong, the Landing maneuver has potential, but it's going to require a unique flying style that won't work in a lot of conventional situations.

Sure, you give up defense for when you need the manuver, but realisticly, its no more predictable than a Lambda is. If you needed it, here is your Lambda Decision Tree:

Are you Stressed?

/ \

Yes No

| \

Bank 1 Hard Turn 2 or Stop

Edited by kris40k

I am guessing its like the YV-666 but no 0 speed and no 4 speed, all banks green.

You do realize that it must have a 0 speed for its title to work?

considering it has a green 2bank revealed i would be surprised if it didnt have a white 2turn.

Do we have ANY ships that go from green to red like that? I dont think we do atleast (excluding s/k/t maneuvers). Theres always a white between the two unless theres an upgrade changing things.

*checks app* well...apparently theres atleast 1 now - the TIE/SF goes from green 1bank to red 1hard. Weird.

Personally i dont care what hard turn it has that isnt red i just hope it has one. Biggest complaint i have about the Lambda is unless you baffle the stress off, it simply cannot turn around. Sure the uwing has that stand-still-flip trick but what if hes stress stacked? i sincerely doubt its a white stop, and not every uwing will have hera on it.

The TIE bomber has green 2 banks and red 2 hard turns.

My guess and hope:

0 stop

1 white straight, white bank

2 green straight, green bank, white hard turn

3 green straight, white bank, red hard turn

Well my real wish list would be a one hard turn and a troll, but then I'm just talking crazy.