Terror Pancakes (Scum JM5K and Shadow Caster)

By Caboose2900, in X-Wing Squad Lists

Let's get started.

Tel Trevura w/

Hull Upgrade

Title

Veteran Instincts

K4 Security Droid

Unhinged Astromech

Glitterstim

(52)

Ketsuo Onyo w/

Title

Veteran Instincts

Unkar Plutt

Burnout Slam

Inertial Dampeners

(45)

97 total. Just another entry in my journey to find the perfect wingman/woman for Tel. That tanky pancake is so underrated it hurts. He really likes having another pilot at PS9 so they can move in tandem to minimize unwanted bumps and to give as little info to Aces as possible. The three point bid helps with that.

Ketsuo feels like a good firework to shove in your opponent's face to distract them from Tel long enough while dishing out some major pain in the process. Just ram her into something you want dead, and chances are it will be dead before too long. The Slam is mostly for opening moves. The idea is to set up Ketsuo far away from your opponent and Slam into a flanking position. Kinda sad Unkar won't be out for a long time...

Let me know what you guys think.

Check to see is you can have both "Burnout Slam and Inertial Dampeners."

I believe, they both Illicit mods?

Check to see is you can have both "Burnout Slam and Inertial Dampeners."

I believe, they both Illicit mods?

Never mind, I see it now. I didn't realize it has two Illicit spot.

I played some agmes with lancer craft and ptl (or at least spec mod+ k4) is too useful on it not to take it, because it needs that action economy to change your arc facing.

The idea with Ketsuo is to not change the firing arc very often, if at all. His ability only works if you catch your opponent in his main and mobile arcs at the same time, which is almost impossible to do if he mobile arc is anywhere but forward.

I do agree though, that PTL is superb on these ships. PTL + K4 on Ventress is bonkers in regards to action efficiency.

The idea with Ketsuo is to not change the firing arc very often, if at all. His ability only works if you catch your opponent in his main and mobile arcs at the same time, which is almost impossible to do if he mobile arc is anywhere but forward.

I do agree though, that PTL is superb on these ships. PTL + K4 on Ventress is bonkers in regards to action efficiency.

FYI Ketsu Onyo is a she, not a he.

Sabine-and-Ketsu.png

Why would you ever take K4 over Dengar?

I've got a list with Tel and HLC IG that I like. Tel is great in that they can pretty much pair up with any other large scum ship and make a sweet list.

I was considering giving this list a go:


Asajj Ventress (37)
Veteran Instincts (1)
K4 Security Droid (3)
Glitterstim (2)
Gyroscopic Targeting (2)
Shadow Caster (3)
Tel Trevura (30)
Determination (1)
Latts Razzi (2)
Overclocked R4 (1)
Glitterstim (2)
Countermeasures (3)
Punishing One (12)
Total: 99
Edited by McFoy

Hmmm, Asajj has PS 6, so buffing it to 8 won't help that much as giving her PTL. With K4 it will be great combo, but u can take tactician too (or even latts). You can pick EU too, it is more useful than gyroscopic, as you need to stay r2 doing speed 3 manouvers. Drop title and Glitter, pick slicers and if there is space dampeners too. Now Tel. You can give her VI, as she will become ps9 or give her ptl too. K4 is still best crew here (or if u wanna make tankmaster, look in my topic). If u picked PTL drop glitter for slicer. Take unhinged, title and Hull upgradage (it gives you 2 hull for 3 points) and you have nice two ship list. Good luck!

I was considering giving this list a go:

Asajj Ventress (37)
Veteran Instincts (1)
K4 Security Droid (3)
Glitterstim (2)
Gyroscopic Targeting (2)
Shadow Caster (3)
Tel Trevura (30)
Determination (1)
Latts Razzi (2)
Overclocked R4 (1)
Glitterstim (2)
Countermeasures (3)
Punishing One (12)
Total: 99

That looks interesting though I'd switch K4 for Dengar and Countermeasures for Hull since Tel gets to benefit from it twice.