Hello, my players and GM were wondering about melee combat. One of the players thought it made more sense to have melee combat be an opposed check where the badguy lent his skill ranks and ability ranks as difficulty and challenge dice.
We were wondering if that was appropriate. The GM said if we wanted to play it that way then if the player loses the roll he takes damage, if the player wins the roll the badguy takes damage.
Most of the players, the GM and I feel it is inappropriate to make melee an opposed check like that but this 1 player feels it makes more sense. I wanted to get the communities feedback.