What tactics do you employ to make Flight Commander work?
I've tried the Flight Commander + Fighter Coordination Team (with B-wings) combo now in a couple of games, and I see the value in the FCT, but I've yet to encounter a situation where Flight Commander would have given me any value.
I think it may be my positioning tactics or the fact that I run the slower fighters. The fighters haven't ever gotten so far away from the FCT ship that I needed to move the ship up to establish coordination range before executing the squadron maneuver.
The opposite is occurring -- I'm running the fighters to the front or flank of the carrier, and moving the ship first risks running into the fighters, which then puts them out of position because my opponent puts them behind my ship and the B-wings then can't get in range to shoot quickly.
I've thought it might be better to put FC on the supporting flotilla and leave FCT on the carrier (the flotilla is commanding some squadrons too), but in the games I've played the situation still didn't come up where FC was any value.
So what should I be doing to make this combination work?