Playing the 'meta'

By Evil Doctor T, in X-Wing

Hi all

So we have around two months until the next regional season starts and I'm stuck at a bit of a cross-roads

I've attended several store level events and went to the series open over here in the UK but have yet to go to any regionals

This year I am going to try and hit a couple

Now, I'm under no illusions about winning and just want to do relatively well (read not get destroyed all day) so the question is, do I spend the next two months practising a 'meta' list such as a palp aces build/scouts/dengaroo (as examples), or do I just fly what I want/like most and hope for the best

I've recently been having a blast with Double K-Wings with bombs and have place well at some recent GKNs, but this is in an environment with 0 palp and 0 scouts (although there was a couple of dengaroos). I realise that triple scouts is a very hard match up. Do I practice this match up? Or go the way of playing a 'stronger' list

Let's make this simple.

Everyone Like this Post if he should play to win.

Or Like this post if he should play for fun.

I'm Liking this.

Darth Meanie - gotta say that idea is genius

if you don't want to win, you're playing for fun

so play a fun list, unless there's a meta list you play for fun in which case fly both!

Bomb Ks are surprisingly potent against meta lists, though, as long as it ain't torp scouts (too much health)

but that's about the only list they don't do well against. sabine damage racks up quickly and the control from conners screws everyone over (except swarms of cheap fodder, but that's what seismics are for)

maybe Dash might suck too because he's hard to drop conners on, but otherwise everything under the sun from large ships to small is there to get bombed :D

Edited by ficklegreendice

I'd say try the meta lists out, see if you like them. If you can have fun flying them, go for it. If you aren't having fun with them, go with something you will have fun with. Plus, there is a certain satisfaction using a non-meta list and doing well to alright with it.

if you don't want to win, you're playing for fun

. . .and if you don't want to have fun, you're playing to win.

Like this post if you wish you thought of Darth Meanie's like farming technique. :lol:

Let's make this simple.

Everyone Like this Post if he should play to win.

Or Like this post if he should play for fun.

I'm Liking this.

Unfortunately there is logical fallacy in your posts.

Because for some of us winning is fun.

Edited by Embir82

Sorry Darth, I liked them both. I can have fun without winning, but I don't think I can win without having fun.

Doctor T,

I would pick a list that I think is fun and then fly it as many times as necessary to at least occasionally beat "the meta". Practice, practice, practice. I see no sense in flying something you hate just to have a better chance at winning. Good flying a mediocre list should win at least some against mediocre flying of a good list. AKA.......... Never tell me the odds!

Edited by Eyegor

Well one thing you might not know is the 'Meta' in 2 months. Wave 9 is coming. HotR is around the bend too.

So I think building a list you like and feel comfortable flying is the best choice. Then play against as many Meta lists as you can. Get used to playing them. Also try to play against proxied new stuff coming out if people will do that for you. That way you get an idea of what might come out and be the next 'meta'.

I always the for fun/win argument. I go to a tournament with a list I find fun to win the whole thing. Even if I lose I still got to play x-wing. These are not mutually exclusive ideas, and people really need to stop making them that way.

I always say that you should play for fun, but that winning is the most fun.

Hi all

So we have around two months until the next regional season starts and I'm stuck at a bit of a cross-roads

I've attended several store level events and went to the series open over here in the UK but have yet to go to any regionals

This year I am going to try and hit a couple

Now, I'm under no illusions about winning and just want to do relatively well (read not get destroyed all day) so the question is, do I spend the next two months practising a 'meta' list such as a palp aces build/scouts/dengaroo (as examples), or do I just fly what I want/like most and hope for the best

I've recently been having a blast with Double K-Wings with bombs and have place well at some recent GKNs, but this is in an environment with 0 palp and 0 scouts (although there was a couple of dengaroos). I realise that triple scouts is a very hard match up. Do I practice this match up? Or go the way of playing a 'stronger' list

Winning is fun.

You won't be playing in some weekly tournament or kit night, you'll be playing in a regional.

Practice with something effective, like Palp Aces or Scouts or Double Lothal Y-Wing or Brobots. Try to win.

if you don't want to win, you're playing for fun

. . .and if you don't want to have fun, you're playing to win.

Looks like the casuals got to this thread and want you to lose.

Go ahead and follow their advice, OP. Lose. After all you can't possibly have fun if you're trying to win.

if you don't want to win, you're playing for fun

. . .and if you don't want to have fun, you're playing to win.

Looks like the casuals got to this thread and want you to lose.

Go ahead and follow their advice, OP. Lose. After all you can't possibly have fun if you're trying to win.

Winning might be fun, that is valid, but there comes a thought process where winning is more important than fun and fun can not be had without winning. If you are playing people like that, they will curb originality and personal choice to get the most "fun" out of an experience by taking all advantages to winning. This is where the lines get drawn. If you like flying the current hot meta then lucky you. If you can't play anything but an advantage team to gain fun you are playing to win not fun. Winning is fun to these people not playing.

OP you seem like fun is more important and as recent national results have shown the titans can fall if you are skilled and prolly a bit lucky. So play what you want to and know it and the hot meta well and you will do well. You don't have to be a monkey see monkey do just know what you personally have to do with what you got. That's my blatherskite take it as you will.

Hi all

So we have around two months until the next regional season starts and I'm stuck at a bit of a cross-roads

I've attended several store level events and went to the series open over here in the UK but have yet to go to any regionals

This year I am going to try and hit a couple

Now, I'm under no illusions about winning and just want to do relatively well (read not get destroyed all day) so the question is, do I spend the next two months practising a 'meta' list such as a palp aces build/scouts/dengaroo (as examples), or do I just fly what I want/like most and hope for the best

I've recently been having a blast with Double K-Wings with bombs and have place well at some recent GKNs, but this is in an environment with 0 palp and 0 scouts (although there was a couple of dengaroos). I realise that triple scouts is a very hard match up. Do I practice this match up? Or go the way of playing a 'stronger' list

Yoda-Meditating-Stupid-Wingers.jpg

I Have Hope For You!

^_^

Let's make this simple.

Everyone Like this Post if he should play to win.

Or Like this post if he should play for fun.

I'm Liking this.

Unfortunately there is logical fallacy in your posts.

Because for some of us winning is fun.

The "logically fallacy" was implied in the OP, and

based on these boards, I think you lost an H somewhere.

Edited by Darth Meanie

I enjoy playing ace-style ships.

So last season I showed up to tournaments with triple aces.

Palp Aces is probably stronger, sure, but I was having fun... and kicking enough butt regardless.

The ultimate ideal is to find a list you enjoy that faces well against most opponents. If it's unusual, all the better - a well flown B-list with a player who liked the thing enough to work out its strengths and weaknesses will blow apart the vast majority of A-lists being flown by people who don't pay enough attention. Oh, if you end up against the hardcore, practiced-to-death A-list you'll be at a disadvantage... but you might just have the edge in that you've got something a little unusual. They don't.

This is, incidentally, how Paul Heaver won last Worlds: His list was strong, but never became meta-dominant strong. Indeed, many looked at it, nodded sagely in respect, and never wanted to fly it themselves . In the hands of a skilled pilot, it was (obviously) a world beater, but it wasn't easy to figure out, nor obvious in its application against all foes.

So yes, it's entirely possible to win if you know what you're doing, even whilst having fun and spurning cookie-cutter-meta lists. Don't assume you have to bring rubbish to 'have fun', and... do your best. :)

I enjoy playing ace-style ships.

So last season I showed up to tournaments with triple aces.

Palp Aces is probably stronger, sure, but I was having fun... and kicking enough butt regardless.

The ultimate ideal is to find a list you enjoy that faces well against most opponents. If it's unusual, all the better - a well flown B-list with a player who liked the thing enough to work out its strengths and weaknesses will blow apart the vast majority of A-lists being flown by people who don't pay enough attention. Oh, if you end up against the hardcore, practiced-to-death A-list you'll be at a disadvantage... but you might just have the edge in that you've got something a little unusual. They don't.

This is, incidentally, how Paul Heaver won last Worlds: His list was strong, but never became meta-dominant strong. Indeed, many looked at it, nodded sagely in respect, and never wanted to fly it themselves . In the hands of a skilled pilot, it was (obviously) a world beater, but it wasn't easy to figure out, nor obvious in its application against all foes.

So yes, it's entirely possible to win if you know what you're doing, even whilst having fun and spurning cookie-cutter-meta lists. Don't assume you have to bring rubbish to 'have fun', and... do your best. :)

The best lists in this game are meta lists that are tweaked to have anti-meta capabilities to them.

This way you have the advantage against other meta lists, while still retaining the meta list's ability to dominate.

Paul Heaver's first world's list is B-Wings and X-Wings, except at PS 4 to have the advantage against other 4 ship Rebel lists.

His second is a Fat Han and Z's, except with double droids instead of C-3PO and Gunner. This gives you the upper hand against other turrets.

His most recent one was at least somewhat creative. It still had regen Poe and a TLT Y-Wing in it. That's pretty meta IMO.

Ryan Fleming won that big event with triple U-Boats with an initiative bid for the mirror match.

Sorry Darth, I liked them both. I can have fun without winning, but I don't think I can win without having fun.

Sometimes I play for fun and actually win. Then I feel so guilty about having fun while winning that the winning is just no fun anymore.

One of the advantages of growing up Catholic :lol:

Double sabine bomber K-wings with Biggs just placed top4 at the Nova Open if I'm not mistaken. Sabine crew has arguably made bombs viable in the current meta. So go ahead, fly 2x K-wings with Biggs. You will definitely win games and have fun. Conner nets are just that good.

Double sabine bomber K-wings with Biggs just placed top4 at the Nova Open if I'm not mistaken. Sabine crew has arguably made bombs viable in the current meta. So go ahead, fly 2x K-wings with Biggs. You will definitely win games and have fun. Conner nets are just that good.

What is the exact list?

Seems super fun.

Double sabine bomber K-wings with Biggs just placed top4 at the Nova Open if I'm not mistaken. Sabine crew has arguably made bombs viable in the current meta. So go ahead, fly 2x K-wings with Biggs. You will definitely win games and have fun. Conner nets are just that good.

My one regret is that Sabine made bombs viable... but only for Rebels.

Scum has so many bomb shenanigans it should be pulling, and Imperials have a ship called the TIE Bomber, c'mon now .

This is not a complaint that Sabine's mechanics exist, it is a complaint that they are not on a card named "Bombardier" or something.