While most of this discussion has focused on determining exactly how useful Finn will be on non-Rey ships, can we take a moment to talk about how freaking good he will be on Rey?
no because that's way too obvious
forced synergy like that, where it's only good on one thing (so far), isn't a sign of good game design imo
I like when thematic combinations are actually incentivized (Kyle/Jan anyone?). I don't see how making a game that reflects the source material is "forced" or not good game design.
Granted, that doesn't mean making it so restrictive other combinations are not possible, which I can see that argument being made against Finn in the current state of the game. However, as mentioned above, Finn is an upgrade that very clearly WILL be good in other combinations, once a few things inevitably fall into place.
