Sell me on Finn...

By Vitalis, in X-Wing

The sad part is Finn doesn't work with Autothrusters.

Holy **** i am not going to like seeing this on my brothers ghost builds....

The sad part is Finn doesn't work with Autothrusters.

and why wouldnt he?

Insanely limited but it can.

Enemy at range3 in your arc attacks you. You add 1 blank green dice because of Finn. Range 3, autothrustors kick in to change 1 blank to an evade.

I would never expect it to happen since it would really only work on the initial joust when someone pokes into range3 instead of just out of it on the approach.

That, and i dont think any rebel ships have both boost and crew so you'd have to buy EU as well. Nope!

Wait until wave 12 and Poe's Tie SF (which will allow crew)...

They gonna be the best buddies ever! So tight as they pull off dual arc antics!

You know they're going to be coming together in that ship! And it'll rock world's 2017...

OG Han. :)

Han

Wired

Ezra

Finn

Sloop title

Slam

Sloop into arc, gain a stress, add a blank die to your roll, add one with Finn, "Han" ability reroll all, change focuses as required, kill things. Do a green and repeat.

I'm a little confused. Where is the first "add a blank die to your roll" coming from? Wired would only be useful on defense, but wouldn't let you reroll the blank that is added. Am I missing something?

you attack, you gain the die from finn. you re-roll all die with Han. Unless you originally rolled 3 crits...

Sabine Wren (TIE Fighter) (15)
Lone Wolf (2)
Finn (5)
Glitterstim (2)
Stealth Device (3)
Sabine's Masterpiece (1)

Total: 28

View in Yet Another Squad Builder

The sad part is Finn doesn't work with Autothrusters.

and why wouldnt he?

Insanely limited but it can.

Enemy at range3 in your arc attacks you. You add 1 blank green dice because of Finn. Range 3, autothrustors kick in to change 1 blank to an evade.

I would never expect it to happen since it would really only work on the initial joust when someone pokes into range3 instead of just out of it on the approach.

That, and i dont think any rebel ships have both boost and crew so you'd have to buy EU as well. Nope!

(emphasis mine)

Autothrusters is also a Modification.

Jumpmaster title 12 pts. Finn 5 pts. Finn on U-wing.

Edited by Dwing

why do people keep comparing him to punishing one?

he's less than half the cost and consequentially nowhere near as good

edit:

oh I get it!

Finn is so crazy overpriced because rebels will be getting crew ship with boost!

autothrusting Finn confirmed!

not really

Edited by ficklegreendice

He's as good as HLC on a number of ships that can't take HLC.

I definetively didn't come here to see you ficklegreendice complaining throughout 5 pages. We got your point, and disagree. I don't know why you want to force your opinion, it's just wrong most (all) of the people here. It is starting to get annoying.

He's as good as HLC on a number of ships that can't take HLC.

HLC is just an extra die over a typical 3 die primary, not an extra blank

but ghost can't take HLC nor would it, so eh

I definetively didn't come here to see you ficklegreendice complaining throughout 5 pages. We got your point, and disagree. I don't know why you want to force your opinion, it's just wrong most (all) of the people here. It is starting to get annoying.

oh no! IG88E is peeved at me! whatever shall I do? :o

tell you what, you start paying my bills and I'll start caring about what you came here to see

Edited by ficklegreendice

I'm glad Finn crew is expensive. What would've been worse is if he was cheap and every ship with a crew slot basically just got +1 attack.

He's as good as HLC on a number of ships that can't take HLC.

HLC is just an extra die over a typical 3 die primary, not an extra blank

but ghost can't take HLC nor would it, so eh

I definetively didn't come here to see you ficklegreendice complaining throughout 5 pages. We got your point, and disagree. I don't know why you want to force your opinion, it's just wrong most (all) of the people here. It is starting to get annoying.

oh no! IG88E is peeved at me! whatever shall I do? :o

tell you what, you start paying my bills and I'll start caring about what you came here to see

The blank is why it costs two points less. And it works at Range 1. If there are places we've HLC is still a viable card, this will be too.

Original Han Solo

Finn

Gunner

Expose

Experimental Interface

amazing fun right there

Finn just screams to me as if it was overtuned in playtesting (someone got 5 dmg and were like "OMG OP!").

I really cant see taking Finn over Gunner, who also works well wih Rey. Now Finn w/ Rey would beat gunner vs low agi, but that isnt where the meta is.

Rey w/Finn+Gunner could work. You sacrifice defense and is expensive but she will hit pretty hard.

Rey w/Finn+Kanan and Title. Get a white S-Loops stressfree.

And you still have Elite slot empty. LoneWolf? VI?

Plus, FFG is going to make a lot of support ships-cards. Pair those with Rey and that's all

Adding an extra die to primary attacks is not a small thing. True, it doesn't help when you're rolling bare dice, but a lot of things don't.

if it was priced properly, anything with re-rolls would've loved it. Imagine FCS Finn gunner ghost that didn't run you an extra 12 points...

12 points is the cost of Punishing One, and while "+1 die to attacks" is pretty much where the similarity ends you're still looking at 12 points for +1 red and a reroll. Like I said in the other thread, I could have seen him a point cheaper, but below that? Nah.

punishing one is also a PWT

Finn? in arc

also a guaranteed fail without re=rolls; punishing one is an extra die

also a crew card; not a title. that's some valuable real estate you're wasting

I mean, I did say "that's where the similarity ends". But for the same cost as Punishing One, you're getting the rerolls from FCS to make Finn not "a guaranteed fail" (at least most of the time). When you have the reroll, there's only a minor difference between "adds a die" and "adds a blank".

And yes, crew not title, but given that his main homes would be ships with existing titles (Ghost, Millennium Falcon[x2], Pivot Wing, Alliance Overhaul[?]), him being a crew slot instead of a title is actually a good thing.

Like I said it's not a perfect comparison, but I do think you're underselling adding a (granted: blank) die to primary attacks, even if they are in-arc only.

I'm not underselling it

it's a great ability

it's not five points great, except arguably on a single pilot who doesn't have to invest extra to make it do something useful

old han loves him. han huggin finn like "i love this guy" and poes in his t-70 gettin jealous.

He's as good as HLC on a number of ships that can't take HLC.

HLC is just an extra die over a typical 3 die primary, not an extra blank

but ghost can't take HLC nor would it, so eh

I definetively didn't come here to see you ficklegreendice complaining throughout 5 pages. We got your point, and disagree. I don't know why you want to force your opinion, it's just wrong most (all) of the people here. It is starting to get annoying.

oh no! IG88E is peeved at me! whatever shall I do? :o

tell you what, you start paying my bills and I'll start caring about what you came here to see

The blank is why it costs two points less. And it works at Range 1. If there are places we've HLC is still a viable card, this will be too.

problem is I don't think that's enough of a discount

one of the biggest fallacies I see people repeating in this thread is they keep comparing Finn to an additional die

he's not

even if you re-roll said die, you're not benefiting from the re-roll like a normal die would. Sure, the probability for rolling a relevant result doesn't change but you're more likely to roll said result with two rolls rather than just the one.

Finn's ability is absolutely and objectively inferior to an additional die, until such a point in time that we get something that converts blanks to relevent results (thrusters plz!). This is simply because a normal die could be a hit/evade or focus, while Finn's is always a crap result at first

NOTE

I do NOT mean to imply he's as worthless as R3 astro (or, for a more direct parallel, expose)

I just think he has stupidly limited build options (mainly just Rey; maybe LW but eh) and I am very disappointed that he wasn't made more useful overall. If you can leverage both his offensive and defensive additions MAYBE he's worth his cost

outside those builds, he isn't as good as the Finn everyone seems to be excited about

Edited by ficklegreendice

I'll take a 6 dice ghost any day of the week for the pure death it'll put out if lucky. Might even run it once with Jan riding shotgun. Why? With 7 dice you can still one shot a full modified Soontir.

Rear Admiral Chiraneau and other VT-49 Decimator pilots would like to use this opportunity to file a formal complaint about, and I quote, “The complete bull the VCX-100 Ghost has become.”

Thank you.

Today we learned that fickle has never taken a target lock, ever.

Sabine Wren (TIE Fighter) (15)

Lone Wolf (2)

Finn (5)

Glitterstim (2)

Stealth Device (3)

Sabine's Masterpiece (1)

Total: 28

View in Yet Another Squad Builder

I will fly against 28 point TIE/ln all day.

Meet ZE NEW YAMATO CANNON:


PILOTS

Keyan Farlander (44)
B-Wing (29), Fire-Control System (2), Heavy Laser Cannon (7), Adaptability (0), B-Wing/E2 (1), Finn (5)

Jan Ors (31)
HWK-290 (25), Twin Laser Turret (6)

Biggs Darklighter (25)

100 points

Edit: its primary weapon only ... so nevermind

Edited by TheRealStarkiller

Meet ZE NEW YAMATO CANNON:

PILOTS

Keyan Farlander (44)

B-Wing (29), Fire-Control System (2), Heavy Laser Cannon (7), Adaptability (0), B-Wing/E2 (1), Finn (5)

Jan Ors (31)

HWK-290 (25), Twin Laser Turret (6)

Biggs Darklighter (25)

100 points

Edit: its primary weapon only ... so nevermind

Maybe this is a good build instead

Ibtisam — B-Wing 28

Outmaneuver 3 (PTL is good for ability or Pred but your stacking rerolls at this point)

Fire-Control System 2

Finn 5

B-Wing/E2 1

Ship Total: 39

(also optional bring plasa torps and extra man for your opening round then follow up with primary atks)

Edited by Cubanboy

Sabine Wren (TIE Fighter) (15)

Lone Wolf (2)

Finn (5)

Glitterstim (2)

Stealth Device (3)

Sabine's Masterpiece (1)

Total: 28

View in Yet Another Squad Builder

Hm. So 28 points, but you're effectively rolling three attack dice and five defense dice.

I'd probably like it more if I had any confidence at all in five green dice to keep me from getting one shot.

Finn is a really weird character... both in xwing and in the movies. that ability is almost derogatory.