Sabine's Bombers

By Staalborstel, in X-Wing Squad Lists

This Saturday I will be attending the Dutch Nationals.

lately, I played a lot with a Scum list with succes, but seeming as everyone is playing Scum or Empire I want to bring rebels.

Playing an original list is important to me, you'll never see me play a meta list like triple scouts or palpaces even if it would reduce my changes to win.

Anyway, what do you guys think of the following list?

Lothal Rebel

- Ghost title

- Fire Control System

- Twin Laser Turret

- Sabine Wren

- "Chopper"

- Ion bombs

Zeb Orellios

- Phantom title

- Autoblaster Turret

Warden Squadron Pilot

- Autoblaster Turret

- Extra Munitions

- Conner Net

- Advanced Slam

The Ghost can now fire 4 TLT shots a turn, which is really nice. Has worked well against Dash. And the Warden is awesome to fly with and great against aces. Triple Jumpmasters and swarms will still eat me alive, but hey, you can't catch them all.

Let me know what you guys think.

Edited by Staalborstel

Seismic do damage and are therefore infinetly superior to ions

Because of Sabine the Ion bombs will do damage.

The idea is that after enemy ships have been ionized they will be back in range of the TLT turret. It prevents them staying inside the R1 bubble.

Am I mistaken, but I thought the Phantom title card didn't allow the Ghost to fire 4 shots with TLT?

Am I mistaken, but I thought the Phantom title card didn't allow the Ghost to fire 4 shots with TLT?

It does now after the most recent FaQ. The TLT's 2 attacks are now considered a single linked-attack.