After the theoretical shenanigans of my max resources/attack power threads, I move to... well... real-life shenanigans? ![]()
In the Netrunner world, there's a guy, bewnt, who puts out a lot of great content. But my favorite thing he does is his Hidden Objective series, where he picks some ridiculous challenge that may have nothing to do with actually winning, then aims to complete it in a real game before his unwitting opponent can close it out. The nice part about the videos is that he doesn't reveal the Objective to the viewers either, so you can watch and try to figure it out before the end. (Check him out at https://www.youtube.com/user/bewnt).
It's a breath of fresh air in the online Netrunner world, which can often seem excessively obsessed with tournament-level power decks. The LotR LCG community doesn't need the change-up as much, but I thought some might still get a kick out of some alternate win-condition decks. My Deforestation deck could be considered in this vein, although that deck is still meant to put up a fight after pulling off the eponymous feat. More to the point is my A Very Good Tale deck that aims to guarantee 5 allies will be put into play with a single AVGT invocation -- no small feat when the card's effect shuffles the deck first!
Anyway, I make this thread today for my latest "hidden objective", which isn't really so hidden:
http://ringsdb.com/decklist/view/2737/hidden-objective-2-1.0
Curiously, it was not even theoretically possible to unlock this achievement until quite recently in the card pool. And yet, I pulled it off on my first attempt... on turn 3! Can you guess which quest I chose in order to maximize my chances?