I've been keen to play my Firespray in more games, as I love the ship, and it's not often seen at my local club so it makes a change. I started off with Boba, and whilst I liked him, I have started using Kath more often.
I've had some success with this list against Palp aces and Bro bot lists so far, but I've not gone up against much else. Has anyone got any recommendations for tweaking?
100 points
Kath Scarlet 38, engine upgrade 4, Predator 3, Recon Specialist 3, Heavy Laser Cannon 7, inertial dampers 1, Seismic Charges 2. 58pts
2x
Syndicate Thug 18, BTL-A4 0, Unhinged Astromech 1, Autoblaster turret 2, 42pts
I love the combo of HLC, predator and RS, I seem to average 3-4 hits everytime at ranges upto 3. Using Kaths ability to increase by 1 attack die out the secondary, it means I'm rolling 4 dice out to range 3 over half the table, with a re-roll and focus.
I also want to check that I am right in saying that at range 1 from her auxiliary arc, I'm rolling 5 die?
I prefer the autoblaster turrets on the Y-Wings, their cheap cost and short range encourages people to ignore them and go for Kath, which generally allows me to manoeuvre them to take advantage of the BTL upgrade.
However, I rarely use Eng Up on Kath, and the bomb is situational, but could be useful so I could drop those for TLTs but I'd need to find an extra point from somewhere.
I'm not the most experienced player, I've only been playing just over 6 months, but I find this list suits my plays style so far. I welcome your feedback and opinion.
Edited by Rsquared