Sensor Jammer or Reinforced Deflectors for Palpshuttle

By SirCormac, in X-Wing

I know I am evil for playing Palp Aces, but here is the list I like to run:

Countess Ryad (36)

PTL (3)

x7 (-2)

Twin Ion Mk II (1)

Inquisitor (25)

Title (1)

PTL (3)

AT (2)

Omicron (21)

Palp (8)

Sensor (4) OR Reinforced Deflectors (3)????

So that's my question, would Sensor Jammer or Reinforced Deflectors be more efficient? There is one additional consideration: Reinforced Deflectors gives me a little initiative bid at 99 points, while Sensor Jammer makes my squad a clean 100.

I know that Sensor Jammer is better against TLT ships, but in the current Meta, that's not a big deal. Also, I find that most attacks, to be successful, need a focus anyways (and they have one), making Sensor Jammer an exercise in futility. (i.e. They roll Hit Eye Blank, have a focus, so I change it to an Eye, just for it to be immediately changes back anyways). With the likes of Dengaroo (with infinite focus), U-Boats (still get their focus), or tokened up Aces, it doesn't seem that Sensor Jammer helps too much, but with all the high damage output, Reinforced Deflectors (kinda like Biggs with his Droid) can be very annoying. Anyways, this is theory, I haven't gotten to play with this yet. I'd be interesting to see what the wisdom of the community is.

Any thoughts?

Neither, prockets on the inquisitor.

Between the two, I'd take the Jammers. Remember that if the opponent has a focus token, he still has to spend it to push damage through, which means he can't use it for defense. You could even put Juke on Ryad to capitalize on that weakness, if you really wanted.

That said, I'm with Dunderwood here -- slap proton rockets on the Inquisitor for three points, and, if you don't care too much about the bid, put Electronic Baffles on the shuttle so it can turn around.

I know I am evil for playing Palp Aces, but here is the list I like to run:

Countess Ryad (36)

PTL (3)

x7 (-2)

Twin Ion Mk II (1)

Inquisitor (25)

Title (1)

PTL (3)

AT (2)

Omicron (21)

Palp (8)

Sensor (4) OR Reinforced Deflectors (3)????

So that's my question, would Sensor Jammer or Reinforced Deflectors be more efficient? There is one additional consideration: Reinforced Deflectors gives me a little initiative bid at 99 points, while Sensor Jammer makes my squad a clean 100.

I know that Sensor Jammer is better against TLT ships, but in the current Meta, that's not a big deal. Also, I find that most attacks, to be successful, need a focus anyways (and they have one), making Sensor Jammer an exercise in futility. (i.e. They roll Hit Eye Blank, have a focus, so I change it to an Eye, just for it to be immediately changes back anyways). With the likes of Dengaroo (with infinite focus), U-Boats (still get their focus), or tokened up Aces, it doesn't seem that Sensor Jammer helps too much, but with all the high damage output, Reinforced Deflectors (kinda like Biggs with his Droid) can be very annoying. Anyways, this is theory, I haven't gotten to play with this yet. I'd be interesting to see what the wisdom of the community is.

Any thoughts?

And you add FCS to the shuttle. Not only does this help proc Vessery's ability, but it also turns the shuttle into much more of a threat offensively.

I've flown this squad a bunch and I rarely lose with it. This squad will hand you wins. There is a reason that I constantly harp on Ryad players, Vessery is simply the better option and I know this from experience.

Vessery gets the same token stack as Ryad plus Juke and immunity to stress effects.

Edited by ParaGoomba Slayer

Neither, prockets on the inquisitor.

I do love them prockets on him!

I know I am evil for playing Palp Aces, but here is the list I like to run:

Countess Ryad (36)

PTL (3)

x7 (-2)

Twin Ion Mk II (1)

Inquisitor (25)

Title (1)

PTL (3)

AT (2)

Omicron (21)

Palp (8)

Sensor (4) OR Reinforced Deflectors (3)????

So that's my question, would Sensor Jammer or Reinforced Deflectors be more efficient? There is one additional consideration: Reinforced Deflectors gives me a little initiative bid at 99 points, while Sensor Jammer makes my squad a clean 100.

I know that Sensor Jammer is better against TLT ships, but in the current Meta, that's not a big deal. Also, I find that most attacks, to be successful, need a focus anyways (and they have one), making Sensor Jammer an exercise in futility. (i.e. They roll Hit Eye Blank, have a focus, so I change it to an Eye, just for it to be immediately changes back anyways). With the likes of Dengaroo (with infinite focus), U-Boats (still get their focus), or tokened up Aces, it doesn't seem that Sensor Jammer helps too much, but with all the high damage output, Reinforced Deflectors (kinda like Biggs with his Droid) can be very annoying. Anyways, this is theory, I haven't gotten to play with this yet. I'd be interesting to see what the wisdom of the community is.

Any thoughts?

You drop Ryad for Vessery with Juke, x7, and Stealth Device.

And you add FCS to the shuttle. Not only does this help proc Vessery's ability, but it also turns the shuttle into much more of a threat offensively.

I've flown this squad a bunch and I rarely lose with it. This squad will hand you wins. There is a reason that I constantly harp on Ryad players, Vessery is simply the better option and I know this from experience.

Vessery gets the same token stack as Ryad plus Juke and immunity to stress effects.

I'm not gonna argue if Ryad is better, I just love her K-turn ability so much, it would be hard for me to part with her.

VI would work better then Juke for vessery anyways. he wants to be firing before the inquisitor.

sensor jammer

Reinforced Deflectors seems better to me in the current meta.

I am inclined to agree with RDs. If you look at the builds that do well in the meta currently, you will see a lot of HLC Dash, Ghosts, U-boats, Dengaroo etc. In fact the Empire is the only faction that doesn't seem to have loaded up so heavily on 4-dice attacks and spike damage (GSVs are available ;) ). I think that RDs are likely to be a more reliable defensive investment.

The good thing is that you keep track during games of how often each option would kick in. After a few games against various opponents, you should start to be able to make an informed decision about which one will work best for you.

SJ

Omega and Jax approve. With thunderous applause!

Wanna blow the shuttle? Gosh, that needs a focus. The one you didn't take because you ended your move within R1 of Jax, or maybe Jax tailed you.

And Omega can now DERP you even if you don't have his TL. Because you don't have focus for both things, right?

Sure if you are running Jax, Juke or OL the SJ works really well in messing with your opponent's Focus-pocus. However with the squad as listed, I think that RD is still the better choice as it is does not depend on the abilities of other cards to mess with Focus.

Try them both and see what you like better.

Thanks! Looks like I need to test between 3 options:

1. Prockets on Inquisitor (possibly with Baffle)

2. SJ

3. RD

I'm excited to give them a try! Thanks for the advice!