Which is fair enough, I guess. Unlike the TIE fighter (which is a knife fighter which loves its speed 1 turns), the TIE striker seems designed for 'ludicrous speed' slashing attacks.
Of course, the problem with trying to block the Ailerons manoeuvre is that whilst you'll take away the action......it still gets the second move (unlike a boost) - meaningfully blocking someone requires you to strand them somewhere without tokens in front of your guns - this way they move up to contact with you, and do a move across you from there; I'm not sure it's worth sending a blocker just to take away their action if you can't predict where they'll end up, especially as it's probably a cheap and expendable ship. Aside from 'Duchchess', of course, but in her case the extra Ailerons move is optional.
But yes, I'm happy to see the striker and give it a try. I'm going to guess at 16/17/18 points for the generics, which is pretty **** good - the question will be how much the lightning fridge (or whatever it is
) costs.
The closest comparisons I can see:
- Khiraxz with a shield upgrade removed (implies 16 points for PS 1-2)
- Phantom with 1 less attack die and cloak removed (normally 6 for the first, 2 for the second - 17 pts for PS3)
- TIE Bomber with two hull upgrades removed and 1 attack die added (-3 x 2 +6 = 0 - 16 points/18 points)
- Zealous Recruit with 1 less agility (~3-and-a-bit points - 16-17 points - 16 including a worse dial)
I'm not expecting great things for the dial as a result. The Starviper dial looks likely - no green hard turn, a segnor's loop, a decent-without-being insane manoeuvrability, no really fast moves (because you'll get all the speed you want from Ailerons. Maybe no speed 1 straight move (because that's fairly common for a TIE)
Also, taking the comparison of Talonbane Cobra (29) to Duchess with a shield upgrade and adaptability (27), FFG clearly know her ability isn't amazing because she's **** cheap.
Edited by Magnus Grendel