-Due to the length of the episode, spoilers, discussions that flowed into each other there will not be a "Sqaudron Building discussion" as outlined in the introduction. We will reserve the topic of "Squadron Play" for a standalone episode dedicated entirely to it-
(reference for times/also in link)
0:00 Intro
3:16 Post Wave 4 Tourney/Practice Games
24:50 Corellian Conflict
48:37 Wave 5
50:00 Pelta & Upgrades
1:09:39 Arquitens & Upgrades
1:25:08 Rebel Squadrons
148:25:00 Imperial Squadrons - 230:00:00 End
On the second episode of PAWCast we dissect our first Wave 4 Tournment and practice games. Then it's off to spoiler season for Corellian Conflict and Wave 5.
- Did you know Ciena Ree can use her ability against ships as well as counter? (making her nigh unkillable against a single ship at least)
- How can an ISD can point backwards at speed 3? Can an Interdictor make a 135 degree turn with Engine Techs?
- How about pairing Relay (as speculated) with Yavaris?
- Whats the pick of the new Squadrons for a Squadron player?
For all these questions and more join us and sit through my poor on-the-fly-math and my horrible Sato "Friendly Ship" brain fart which we realised in post (although all my strikes against him still stand!). A long episode filled with flowing discussion.
This episode was awesome to participate in and is an exhustive study of all coming spoilers. (Seriously, anybody who looses a Pelta to one Tie Advanced probably isn't that great!
)