Cassian Andor's ability seems redundant - it's the point of the whole game!?

By Conandoodle, in X-Wing

Only problem with this is that "insurance," while nice, is always situational, by its nature. I'd more than likely prefer a crew card that is going to give me an effect more consistently.

If, as a player, you find that predicting your opponent's maneuver is not one of your strong skills, this is a great card.

Which, IMO, I kind of like. It helps balance the skill level required to play the game.

And, honestly, I don't care if you bump my Defender, as we both know I dialed in at least a three and am still getting that sweet, sweet eva--wait, what the crap is that Ion Projector doing there...

Hell you can freaking look at it dial!!!

The upgrade is good. I dunno if its good for the game. I've been saying that too much recently.

It does at least demand you can guess their manouver. So it's "Pick two moves", not "Invalidate the movement phase".

Implications can become much more interesting if knowing one ships move means you can infer multiple others, of course...

Also, its immediately look at it after planning phase. Like intel agent. which... actaully reminds me oddly how BAD that card is. hahah.

oh, but cassian has a much greater effect. way trumps intel agent

that card should not be in the game, IMHO. it'll make games pretty lame on a lot of ships, at least on casual and fun games I won't have it.

What makes you think it's broken? I mean, it's like Intel Agent but for an extra (possible) effect and an extra point.

I mean, it's rebel-only crew so it's basically for blockers or possibly bombing, neither of which are broken at all.