Last night I played a game that featured Ghost vs. Decimator.
Me:
Chopper with TLT, FCS, IP, Hera and Zeb (49)
Dash with PTL, MC, Kanan, and Outrider (51)
My Opponent (as best I can recall):
RAC with Palp, VI, and EU
Whisper with ACD, FCS, and IA
(came out to 99 points)
So he had initiative. When we got close enough for the shooting to start, Whisper was not in range. RAC took out three shields on Chopper with his opening salvo. Dash took off two of his shields with the Mangler and Chopper's TLT took care of the other two. The next turn Chopper did a K-turn which brought RAC in his firing arc and Dash turned behind him. By this time Whisper had got close enough to be a factor, and Chopper lost his remaining shields and took three hull damage between his opponents. Chopper and Dash concentrated their fire on RAC, resulting in 6 hits, including three crits, one of which was Blinded Pilot. The next turn I got a bump with Chopper on RAC. When Whisper de-cloaked and moved, she didn't have any targets in arc and Dash behind her waiting to pounce with the Mangler, so she cloaked. Dash got three more hits, including a crit, and using Zeb's ability and with RAC being unable to fire this round because of the Blinded Pilot, Chopper got 4 hits with a Range 1 primary attack, destroying the Decimator. Next round, Whisper manage to knock three shields off Dash. The following round Chopper got Whisper to bump on a move after de-cloaking, and the two finished her off.
In the beginning, I recognized Whisper for the red herring that she was (albeit a very stealthy and dangerous one) and concentrated fire on RAC. It was my first test run on this list, and I really liked having the Mangler on Dash. I've used HLC on Dash before and, while the 4 attack dice and hits are nice, it lacks the ability to really rock the opponent's world with crits (plus there's the R1 donut hole to worry about). I may go with Manglers on all my Dash builds going forward.
Edited by Keiththegamergeek