So going through the most recent builds on this forum, I feel like Cracken has been completely neglected. I completely and entirely blame the Interdictor and Konstantine. So this fleet incorporates a lot of veteran captains to generate extra nav tokens in order to counter their speed slowing effects and give Cracken a fighting chance against the interdictors. I feel as though token generation and transfer (Tantive, comms net, etc) are the way to keep Cracken's fleet Cracking on. Thoughts, comments, questions, indiscriminately pointing out inefficiencies and the like are all requested. And because the question always arises, I put engine techs on Dodonna's Pride because that's what I do.
"An eye uncatchable"
Author: Parkdaddy
Faction: Rebel Alliance
Points: 388/400
Commander: General Cracken
Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)
- Raymus Antilles ( 7 points)
- Spinal Armament ( 9 points)
= 74 total ship cost
[ flagship ] CR90 Corvette A (44 points)
- General Cracken ( 26 points)
- Jainas Light ( 2 points)
- Veteran Captain ( 3 points)
- Turbolaser Reroute Circuits ( 7 points)
= 82 total ship cost
CR90 Corvette B (39 points)
- Dodonnas Pride ( 6 points)
- Veteran Captain ( 3 points)
- Engine Techs ( 8 points)
- SW 7 Ion Batteries ( 5 points)
= 61 total ship cost
MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Lando Callriassian ( 4 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 84 total ship cost
GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Toryn Farr ( 7 points)
- Jamming Field ( 2 points)
= 29 total ship cost
1 Jan Ors ( 19 points)
3 X-Wing Squadrons ( 39 points)