Still new to this game and i've been asked to play at a tournament designed for newer players to get people into the game. So tear apart this list.
Too soft?
Too difficult for a newcomer?
Plan is too set Nav commands, Leia and Tantive for when you want to change over to concentrated fire. Stay at speed 3 for General Cracken. Plenty of fighter support. Nothing in the way of a heavy tank ship however.
Faction: Rebel Alliance
Points: 400/400
Commander: General Cracken
Assault Objective: Precision Strike
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
[ flagship ] GR-75 Medium Transports (18 points)
- General Cracken ( 26 points)
- Bright Hope ( 2 points)
- Toryn Farr ( 7 points)
- Expanded Hangar Bay ( 5 points)
- Repair Crews ( 4 points)
= 62 total ship cost
Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)
- Flight Commander ( 3 points)
- Fighter Coordination Team ( 3 points)
- Enhanced Armament ( 10 points)
= 78 total ship cost
Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)
- Intel Officer ( 7 points)
- Nav Team ( 4 points)
- X17 Turbolasers ( 6 points)
= 75 total ship cost
CR90 Corvette A (44 points)
- Tantive IV ( 3 points)
- Leia Organa ( 3 points)
- Electronic Countermeasures ( 7 points)
= 57 total ship cost
6 X-Wing Squadrons ( 78 points)
2 B-Wing Squadrons ( 28 points)
2 A-Wing Squadrons ( 22 points)