I've been awarding my players chits in the Fortune Pool for good roleplaying. The problem is, they rarely use fortune, so there's constantly enough chits in the pool to do an 'unnecessary' fortune refresh.
How are others handling this? Do you put keep putting tokens in beyond the number necessary for a refresh? If there are more than enough, when do you allow players to refresh - anytime?
Also, the 'party tension' meter really doesn't seem to matter unless you're in combat rounds. In story mode they can just spend a few moments and scrub off any fatigue or stress.
It feels sort of like I'm forcing the mechanics on these things. I'm having trouble meshing them in.
How do you handle Fortune Pools and Party Tension?