I wanted to start up a discussion on the new units and see what people think the currently unknown unit traits will be/have a list of what we do know on their traits too.
So, listed here by faction, and in honor of it being Jabba's Realm, starting with scum, are the deployment cards we'll have coming up and then their traits next to them. Known traits will be in bold, and guesses won't be. Feel free to copy and make different guesses/reasons. My main reason for this was that I wanted to try and think through what the three scum heroes will be and see what others think, while also making a list of what we know to help people as they think about command cards for new deployments.
Jabba's Realm
Scum
Rancor - Creature, Brawler
Gamorrean Guard - Brawler, Guardian
Weequay Pirate - Brawler, Smuggler
Shyla Varad - Brawler, Hunter (If they could make anyone else in this wave a leader besides Jabba, it could be her, and that would be awesome!)
Onar Koma - Guardian, Hunter
Vinto Hreeda - Smuggler, Hunter
Jabba - Leader, Smuggler, Hunter
Empire
Captain Tero - Trooper, Creature, Leader
Dewback Rider - Trooper, Creature
Jet Trooper - Trooper, Vehicle
Rebels
Luke Skywalker - Leader, Force User, Brawler
Alliance Rangers - Trooper, Hunter
After typing it all up...all the question marks are in the scum figures. And realistically, I don't know what they can do that would be groundbreaking with them as far as their types. Other than somehow squeezing the second leader in the scum faction (since Jabba's the first). But the mandalorian is the only one that makes sense since the Rodian is described as reckless and the Aqualish is well, you know...
It'd be sweet if they can sneak in a spy unit, but again don't know how/who it would be. I am excited though because it looks like they'll get a lot more smugglers/hunters and so we should get some more good command cards for those types, like "On the Lam" which looks pretty sweet! https://images-cdn.fantasyflightgames.com/filer_public/4f/f9/4ff92398-1592-4512-acde-b652aa357194/swi32_on-the-lam.png
I'm guessing the nifty tricks will come in their abilities and costs.
The Rodian will hopefully bring in his ability from the campaign - "Boltslinger" basically, after you perform a ranged attack, if the target suffered damage, pick a figure w/in 3 spaces and LOS to suffer 1 damage. Make him 3 points, with 6 health, speed 5 and another cool ability and I'll find space for him in my lists.
The Aqualish I could see having 15 health for 5 cost, no defense die but +1 block and +1 surge cancel, surge for recover 2, surge for +2 damage, a furious charge ability and an ability to become the target of an attack instead of one of your other figures. Regardless of whether that's waaaay off base, I do feel like they're going to do something to really make him an aggressively costed and unique to play bodyguard, I hope ![]()
And the Mandalorian...2/3 as hard to kill as Boba Fett, 7 cost, flamethrower, knife (and it talks about a whip, that's nowhere to found in the figure though). So let's guess 9 health, a +1 block, black die, a flamethrower ability similar to Tero, and melee attack with a pseudo ranged knife throw. Speed 6?
Anyways, that's a lot of speculation and I haven't even touched the Weequay Pirates, which who knows what role they'll fill since we have Gamorrean's as guardians in Jabba's army already.
All that to say, I'd love to hear more speculation on the 3 heroes in skirmish and the scum units we don't know much about
Enjoy!
Edit: Formatting
Edit 9/17/16: Bolded correct traits for three heroes in skirmish. Was correct on Vinto, had an extra guess of leader on Shyla and brawler on Onar that were wrong. Left all my other speculations. Got a few things close. They made Vinto about what I hoped. A little more expensive but they gave him more health and two attacks so I think it's totally worth it ![]()