Hand-wave away all necessary living requirements, what FIVE SW RPG resources/products would you want with you and your playgroup on a deserted island? We will assume all paper, pencils, AND dice are available, as well as ONE Core Rulebook. Now, which CRB (or more?) and other resources would you want with you?
For me, I opt for the Force and Destiny CRB because I like Force Users.
I add, in no order...
* Savage Spirits, because of the Seeker career. I think this career is one of the most self-sufficient, with a broad range of niche skills.
* Stay on Target, for the rules for riding beasts and its collection of creatures (for Hermits and Pathfinders, as well as many hunted foes).
* Far Horizons, with its alternative starting options for homesteads and businesses. This book also has a wide variety of specializations and scenarios using these unique specializations in frontiers.
* Lords of Nal Hutta for its rich system information, species, and gear. This Outer Rim sector sourcebook also fits well with the players I will likely GM.
* Any Adversary Deck. Just gimmie one at random, and I'll make it work.
What do you pull from your backpack?