So running a BC game, I have a player who loves to look through all the books to find the most BS stuff he can get his hands on. Short of an Untouchable, I am at a loss on how to deal with him.
My problem is with a Thousand Son Sorc. Here's the basis of his stats
Psy rating 6/10 pushing WP of 70 with Unnat WP X2 He is possessed using the rules for ToD; he does not suffer the effects of Perils when he pushes powers.
A typical round of combat goes like this.
Cast Boon of Tzeentch. +1psy rating/DoS
factoring in the +50 Push on focus power test because of his psy rating and adding Unnat WP we have 70+50(PSY) +2DOS on successful roll
Say he rolls a 10. which means 12 DOS+ 2 DOS for UnWP bonus to his psy rating for 1 turn
Next round, Cast Echos of Malice
Psy rating 20 Makes his -20WP test Now all enemies within 100 Meters now suffer -100 to all stats and lose their reaction for 1 round
Page 256 Corebook, zero characteristic in toughness = death.
Nothing can withstand this except Nulls (Untouchables from Dark heresy rule set) Maybe Warded armor?
Other fun facts that add to the absurdity
Toughness is 45, factor in the Unnatural toughness (4) + daemonic (5) and Unholy Res(3) we have a toughness bonus of 16 + armor bonus of 8 all around
Also likes to cast Chitin Shell to add to his armor. I think its 1 AP per DoS sustains the power so usually he is adding an additional 7 points to his armor
16 Toughness+15 armor = 31 reduction
Face of Tzeentch( Fear 2) + (Fear 3) [Causing fear from possession] and has Daemonic Visage thus double DoF when opponents fail a wp test
so WP-50 vs fear and double the failure.
If he actually takes damage from whatever. Cast regeneration or unnatural healing after combat.
Random items
Talisman of Tzeentch, Opponent tests wp, and reduce psy rating by 1 per DoF.
Psychic hood focus power test to impose a -10 focus test to opponent no matter the range.
Shimmering Robes Gain forcefield =psy rating X9, so 54. if you count the boon of Tzeentch roll above it be effectively 100 for 1 turn
At this point he can destroy anything that he encounters. Even if he doesn't roll well on his Boon of Tzeentch test, he can spend a infamy point to increase the DoS by 1d5.
Who else has these types of problems in their campaign? Any thoughts?
Thanks in advance
Edited by Tisis