Han Solo - Adaptability, C-3PO, R2-D2 (Crew), Millenium Falcon - 54
Jake Farrell - Push The Limit, A-Wing Test Pilot, Adaptability, Proton Rockets, Guidance Chips - 30
Bandit Squadron Pilot - Concussion Missiles, Guidance Chips - 16
The small ships won't last forever but hopefully long enough to get their ordnance off, making it easier for the falcon to finish things off. Push The Limit with Jake, take the focus and boost into range 1. Target lock for the extra action.
Falcon is suppose to prevent 2 damage and heal 1 shield a turn, dragging out the late game long enough for it to kill the rest of the enemies.
Any suggestions?
Edited by Shadow345