Falcon and Rebel Ordnance

By Shadow345, in X-Wing Squad Lists

Han Solo - Adaptability, C-3PO, R2-D2 (Crew), Millenium Falcon - 54

Jake Farrell - Push The Limit, A-Wing Test Pilot, Adaptability, Proton Rockets, Guidance Chips - 30

Bandit Squadron Pilot - Concussion Missiles, Guidance Chips - 16

The small ships won't last forever but hopefully long enough to get their ordnance off, making it easier for the falcon to finish things off. Push The Limit with Jake, take the focus and boost into range 1. Target lock for the extra action.

Falcon is suppose to prevent 2 damage and heal 1 shield a turn, dragging out the late game long enough for it to kill the rest of the enemies.

Any suggestions?

Edited by Shadow345

Oh man, I thought you were going to put ordnance on the Falcon.

Well, the Z-95 will definitely draw fire because it can be taken out before it gets a chance to shoot. I like the theme of C-3PO and R2-D2 crew, something I've wanted to try for a while, but I don't fly YT-1300's. And Jake is always good. Sounds like fun!

Yeah I like ordinance on the Z-95. Be careful of getting one-shotted though.