2 Questions from a game I had last night.
1: I had a demolisher. I maneuvered him into great position versus the enemy flotilla (rebel) and prepared to unload 4 black dice with assault torpedoes to boot. hit crit hit crit. He says, "this is gonna be a painful lesson." Scatter. No damage. But my assault torpedo Crit doesn't even go through? I apply my crit effect AFTER he gets a chance to use his defensive tokens, which means scatter removes the entire roll. Nothing? Black die don't even HAVE an accuracy.
2: Ship with a black die for anti-squadron. Squadron is at medium range (outside black die range, just blue and red). Do anti squadron attacks operate under the same range restrictions as regular attacks? Meaning; if my squadron is in medium or long range, and your ship only has a black die for anti-squadron, then you cannot roll that black die as an anti-squadron attack against me? That's the way we've always played it, but I couldn't find a rule that specified it.
Edited by sunny ravencourt