Gideon with Masterstroke + On the Hunt agenda card

By Armandhammer, in Imperial Assault Rules Questions

Yay, more questions!

1) Gideon with Masterstroke and mobile tactician. I'm pretty sure I read somewhere that the movement points can only be used AFTER the second command (can't spend them between) but I was wondering if FFG posted somewhere clarifying this.

Command - Masterstroke - 4 movement points to spend = correct?

Command - spend 2 points - Masterstroke - spend 2 points = incorrect?

Also, Rebel player wants to know if the free command granted from Masterstroke can be "banked" for later use? Text doesn't say immediately.

2) On the hunt agenda card. We're not exactly sure how the timing sequence plays out.

Rebel player announces that he is suffering strain - trigger card?

Rebel player announces that he is suffering strain to gain 1 movement point - trigger card?

Rebel player announces that he is suffering strain, gains 1 movement point, moves 1 space - trigger card?

Thanks!

1) The trigger for Masterstroke is "after resolving Command". If you spend movement points after Command, it is no longer "after resolving Command", and you miss the trigger. If Gideon does anything else after resolving Command than exhaust Masterstroke, he misses the trigger.

2) Whenever a rebel figure suffers strain, you can exhaust On the Hunt and interrupt to gain the movement point and spend it (because most of the time it is received out of the figure's activation). The strain can come from for example a) strain is suffered to use a special action, b) bleeding (after the action is resolved), c) Relentless (in which case it is probably best to give the mp to a different imperial figure), d) potentially from Prey Upon Doubt (the target of the attack can move).

Moving a figure is spending movement points, there is nothing relating to suffering strain in that.

When you have On the Hunt, the rebel players need to announce when they do things that require strain.

Edited by a1bert

So if you use strain to gain a movement point, you take strain first and then move? So the ability from on the hunt can allow the Imperial Player to move their figure before the hero moves?

So if you use strain to gain a movement point, you take strain first and then move? So the ability from on the hunt can allow the Imperial Player to move their figure before the hero moves?

Yes, this is what I was trying to get at using the three examples above.

I can't check the RRG now but I'm positive it says something like "suffering strain to use an ability" so we are currently playing it like:

Suffer strain to gain movement point - IP triggers and uses On the hunt - Rebel player moves.

But it also gets weird cause we're not sure if the Rebel player has to state the purpose behind the strain.

"I'm going to suffer a strain"

"Um, to gain a movement point or False Orders?"

"I'm not telling, are you going to trigger on the hunt?"

"I don't know, depends why you're suffering strain"

:P

Of course the rebel player needs to say which ability they are activating. The suffered strain is a cost associated with the ability, a hero can't just suffer strain at will.

Kick them.

:P

If you suffer strain for an ability, does the trigger happen after suffering strain, but before using the ability?

Trigger is suffering strain, so it is after activating the ability (and paying the costs involved - any combination of exhausting, depleting, suffering strain - always in this case, spending an action) but before performing the effect of the ability.

Edited by a1bert

Example: So Gaarkhan suffers strain for charge, there's only one imperial near enough to be affected, Imperial Player plays "On the Hunt" to move his figure a square backwards, which might be enough to prevent the attack? Gaarkhan can then still move the number of spaces but not complete the attack because the imperial is now out of range. Is that correct?

Alternatively, if there were multiple nearby, the Imperial Player moves the one he wants to protect, but Gaarkhan can then still change his mind about who he charges at?

Yes, the Charge ability is still performed, just the attack can't be performed because there is no legal target. The attack is also optional, so Gaarkhan does not need to perform it even if he did have a legal target. This may be useful in some missions if Gaarkhan needs to get through hostile figures or difficult terrain but does not want to spend focused on an attack.

(The target is not selected when Charge is triggered, but during the declare target step of the attack.)

Edited by a1bert