Planning on taking this list to a tournament next week, critique welcome. It's an update of a Wave 2 fleet I've had success with, and I can't get my hands on much Wave 3/4 stuff before the tournament, so I'm not going to be using a totally new build.
MC80 Assault Cruiser
- Garm Bel Iblis
- Veteran Captain
- Engineering Teams
- Redundant Shielding
- Electronic Countermeasures
(162)
MC80 Assault Cruiser
- Veteran Captain
- Engineering Teams
- Redundant Shielding
- Electronic Countermeasures
(137)
Nebulon-B Escort Frigate
- Redemption
- Projection Experts
(71)
GR-75 Medium Transports
- Bright Hope
- Leia Organa
- Comms Net
(25)
395 points
Intel Sweep
Contested Outpost
Most Wanted
The fleet is very flexible on going first or second; benefiting from all of its objectives, and liking the initiative to ensure it gets a critical repair command in to save a ship. The whole thing flies in close proximity, using Bright Hope to ensure that each MC80 is always stocked with a repair token, and able to spend a single token to recover 3 shields a turn (including Redundant Shields), plus whatever the Projection Experts need to do. If one ship is taking the brunt of an assault, it can potentially recover 7 shields in a turn (2 from a command, 1 from Redemption and Engineering Teams, 1 more from a token, 1 from Redundant Shields, and 2 from Redemption's Projection Experts). Bright Hope and Redemption want to mostly sit the fight out behind your two capital ships and let them do the heavy lifting.