Protectorate vs Kihraxz

By derekstanggt, in X-Wing

I may be in the minority here, but I like the Khiraxz dial better than the Fang's dial.

PS 1 Kihraxz is better than the PS 1 Fang Fighter for jousting.

Even for pure jousting, de PSF is slightly better than the Kihraxz or than a mangler scyk (just in the same cost)

How so? They are the same points and the Kihraxz has 1 Shield more.

Because PSF have one more green dice, so unless the PSF is killed in two shots or less, mathematically the extra green dice get a little upper hand compared to a single extra shield.

And then, even in a joust, some shots are taken at range 3, so the possibility off autothrusters are of some use (or against turreted jousters), and other shots are taken at range 1, where the PSF title shines.
And because even in pure joust, there are obstacles in the table, and a nicer dial give some advantage.

And then, even in a joust, some shots are taken at range 3, so the possibility off autothrusters are of some use (or against turreted jousters), and other shots are taken at range 1, where the PSF title shines.

You are comparing 23 points of Fang to 20 points of Khiraxz.

That's like comparing a Protoype A-Wing (with refit) to a Bandit Squad Z-95.

Edited by WWHSD

Agreed. Can't use the PS 1 Fang Fighter with AT as it's just not the same price.

How reliable are green dice? Which is better, an extra green die or a Shield that also blocks a critical hit?

No, I'm comparing:

Scyk Tansarii Point Veteran + “Heavy Scyk” Interceptor + “Mangler” Cannon (23)

PS5 R3 G3 H2 S1

vs

Kihraxz Black Sun Ace (23)

PS5 R3 G2 H4 S1

vs

PSF Concord Dawn Ace (23)

PS5 R3 G3 H4 S0

All of them at 23 points.

And then:

PSF have one more green dice, so unless the PSF is killed in two shots or less, mathematically the extra green dice get a little upper hand compared to a single extra shield.

So, just with this, the PSF has advatange against Kihraxz (because of the extra green dice vs extra shield), and against scyk (because 4hull vs 2hull +1shield)

Even in pure joust, there are obstacles in the table, and a nicer dial give some advantage.

Again, advantage for PSF, with a better dial than the other two.

Even in a joust, some shots are taken at range 3, so the possibility off autothrusters are of some use (or against turreted jousters), and other shots are taken at range 1, where the PSF title shines.

With the same cost, the possibility of taking two cheap beneficial upgrades, against no possibility at all, is again, an advantage for the PSF.




In conclusion, even within the pure joust, the PSF it is better than the Kihraxz or the scyk. And outside the joust, even best.

PSF have one more green dice, so unless the PSF is killed in two shots or less, mathematically the extra green dice get a little upper hand compared to a single extra shield.

Even in a joust, some shots are taken at range 3, so the possibility off autothrusters are of some use (or against turreted jousters), and other shots are taken at range 1, where the PSF title shines.
Even in pure joust, there are obstacles in the table, and a nicer dial give some advantage.

Agreed. Can't use the PS 1 Fang Fighter with AT as it's just not the same price.

How reliable are green dice? Which is better, an extra green die or a Shield that also blocks a critical hit?

Agreed. Can't use the PS 1 Fang Fighter with AT as it's just not the same price.

How reliable are green dice? Which is better, an extra green die or a Shield that also blocks a critical hit?

A shield that MIGHT block a crit, but only if the very first damage to hit you is a crit notherwise its no befter than an extra hull. And if the extra green die blocks a single Point of damage it was just as goood as a shield. If it blocks anhthing past that, its better. If you blank out and explode, its worse, IF you take exactly enough damage to die. Any overkill (which is common) means the extra 1 health wouldnt have mattered anyway.

No, I'm comparing... *snip*

Well then, you've gone off on a completely bizarre tangent that doesn't relate to the point that heychadwick was making.

Namely, that a naked PS2 Cartel Marauder is a better jouster than a naked PS1 Zealous Recruit. (which it is).

By extension, that also means that a naked Black Sun Ace is better in the joust than a naked Concord Dawn Ace (which it is).

Where the Fang Fighter shines is in it's ability to take upgrades which let it get the most out of it's loaded action bar, and / or improve it's combat ability. Push the Limit, Fearlessness, Concord Dawn Protector and Autothrusters all say hi. It also has some impressive unique pilots... but none of these points relate to the discussion at hand.

Edited by FTS Gecko

Also, we need to get ficklegreendice in here to explain in depth the fickle nature of green dice...STAT.

Even in pure joust, there are obstacles in the table, and a nicer dial give some advantage.

Again, advantage for PSF, with a better dial than the other two.

Unless you are dealing with stress, the Fang has the worst dial of the three. I'll trade a 5 straight and 3 turns for one banks any day of the week.

Even in pure joust, there are obstacles in the table, and a nicer dial give some advantage.

Again, advantage for PSF, with a better dial than the other two.

Unless you are dealing with stress, the Fang has the worst dial of the three. I'll trade a 5 straight and 3 turns for one banks any day of the week.

I wouldnt. One of the issues with the scyk is that it cant go 1 straight but it ALSO cant go fast since it haa no 5s or 3 turn. Id rather have the fast maneuvers than the 1 bank if you dont also have a 1s to gocwith it

Why no one never consider the Dial as part of the cost? All talks about shields, hulls, red dices, green dices etc.

I love Kihraxz Fighters, and not their stats. I love it for 2 things: hard turn 1, and 5 speed koyogram. And actually, to me, the generics at 20 points is fine. I just don't think that a lot of players use it correctly, and I mean use their 5 Koyo, or 1 turns when deserve.

Same things for the 2 speed Tallon, a move that we haven't seen so much thanks to Poe (who hate doing red maneuvers). But I still thrust in dial's value, so I can't really say "this is over price-this is not".



Except for the Firespray :P

Edited by Cerve

Even in pure joust, there are obstacles in the table, and a nicer dial give some advantage.

Again, advantage for PSF, with a better dial than the other two.

Unless you are dealing with stress, the Fang has the worst dial of the three. I'll trade a 5 straight and 3 turns for one banks any day of the week.

I wouldnt. One of the issues with the scyk is that it cant go 1 straight but it ALSO cant go fast since it haa no 5s or 3 turn. Id rather have the fast maneuvers than the 1 bank if you dont also have a 1s to gocwith it

Fair enough. Comparisons of dials are going to be really subjective and open to personal preferences unless one of of the dials being compared is truly limiting (like the HWK or Lambda).