Stats in Comparison to Cannon/Legends.

By Tommiec21, in Star Wars: Force and Destiny RPG

Hello again all!

So while playing in my Clone Wars Campaign, I finally achieved my own fabled first dedication rank which I put towards my Brawn Putting me at 5 Brawn.

Now I'm playing a Jedi Knight who is now Co-General of a V-Class Cruiser, Monster Duelist, and all around Combat Beast.

My Jedi Knight Has Both Shi-Cho and Makashi Forms and are mostly filled out (Save for a few), and When in Combat I am Rolling.

5 Yellow Die (Proficiency) and at Minimum 3 Blue Die (Boost die).

(Now to explain why i am rolling 3 boost die. 1 Boost die from Fighting Groups or 1 v 1's from Both Shi-Cho or Makashi. and My DM allows me to have my Accuracy Mods in my Duel wielded Lightsabers to stack. Giving me 3 at Minimum.)

So I'm saying all this to ask the question and start the conversation on How Die roll's stack up to other characters In Cannon and Legends.

With my 5 Brawn Alone, who would I be able to rival in terms of pure Strength and physical prowess?

With my 5 Yellow and 3 Boost Die, who where would i stack up in comparison to Official Characters? Would I Be able to hold my own in a sparing match with Dooku? would I be able to give Clone wars Obi-wan a Run for his Money? would I be able to Actually Defeat and capture Grievous or Ventress in a Straight Lightsaber duel based Purely on the die that I have in my Pool?

Its fun to think about, so post about your characters die Pools and where you think they would stack up as well. :)

Someone once wrote, "Comparison is the thief of joy." I think we may find this statement true for a couple of reasons:

1) Based on casual readings on these forums, few people engage in what the think Darth Vader's Soak value is, or how many ranks in Piloting-Space Han Solo has. Unless these characters are a detailed part of your gaming experience, the general rule of thumb is Vader's Soak is as high as it needs to be, as is Solo's piloting skills. There is very little meat to be found on the bones of the past, especially when the exercise is not one for actual game play.

2) Rolling handfuls of dice may thrill other people. With as much experience as your character invested, they may rightfully roll bowls of dice. Did your character come against an opponent who bested them in combat? What was the GM's numbers for that NPC? If combat is too easy, agree to meet with your GM to develop a mano y mano villain, and ask to help build that villain. Now, your question falls into measurable tricks- if an opponent has a 6 Brawn and tons of combat skills/talents, BUT you still beat 'im, we may conclude that your combat doesn't care about opposing Brawn. However, if that opponent seriously weaken your Strain threshold, how might you better stop this from reoccurring?

If you absolutely need some crunch, just pretend every cool-enough villain or hero doesn't have an official stat block for a reason: it breaks YOUR game, because Darth Vader is merely a cameo at best in your adventures. Will Vader fight your character himself? Nope- he's too busy destroying the galaxy en masse, so he sends lots of Stromtroopers and droids and monsters, and whatever else is needed.

Having numeric crunch on a cinematic character is as realistic as having James Earl Jones and Harrison Ford appear at your gaming table to RPG. When you get them to your table, THEN ask what their scores are, because I think this solution is just as reasonable as asking for stat blocks. This is YOUR game with YOUR heroes.

Of course, your mileage may vary. Your campaign may call for the eventual death of Darth Vader as your party seeks to usurp that role. Feel free to do it, but realize a lot of canonical storyline also dies with Vader.

Also realize that FFG has inherent balance to their system. Swinging four lightsabers with an eleventeen dice pool may seem awesome...

...until that character runs into a beginning Zabrak Warden with the Influence/Control:Skills upgrade. That's an automatic Achievement with two yellow dice, two green dice, and a Force die...with 20 XP left to burn from their initial allotment. This Zabrak Warden will simply bark at your character to lay down their lightsabers, and will likely succeed. If they buy more talents, this is only going to be easier for them.

Edited by cimmerianthief

So everything You said, Makes sense and all, and I totally respect it. BUT I will say that i think you missed the whole point lol. I'm not trying to have a pissing contest. It's just the Fun of thinking about it all and hearing everyone elses opinions on it.

I'm not looking to see what an NPC's stats are...I'm just wondering where would other people place these In Canon Characters stat wise especially KNOWING that everyone else has different perspectives on it.

Lol Of course, No disrespect, But I think you missed the point and fun I was trying to capture.

Good to know. Official game statistics list Lando as having Cool 2, so...

What I generally do is builld PCs inspired by characters, and give them a plan of expansion to fit what they do at dfferent points.

Though in canon he's not force sensitive, General Grevius is a Gank Warrior/Aggressor with maxxed brawn and lightsaber skills, and both Shi Cho and Makashi trees nearly maxxed out.

Galen Marek, Starkiller, is actually a Knight level character at the start of the game- Dark side FR3 Hired Gun/Emergent/Seer with only a human rank of lightsaber, and quite a few Move upgrades. He picks up Unleash at the end of the first adventure.

By the end of the game, well... with a maxxed move tree, FR4 and a destiny flip, it is entirely possible to CATCH a falling sil 8 starship that falls into extreme personal scale. And the Hired Gun SigAbility "Last One Standing" lets him do his force storm tricks. Still takes him 2-3 saber strikes to take a stormtroper out of action, though.

Just small rule call out, you say you have 3 boost die , and reading further 1 is from talents and another one each from accurate on each lightsaber. If so, you only get 2 boost. There are two rules that would block thee third die.

If you have a weapon with accurate 1 , and you had another with accurate 1, you still have accurate 1, each both give you accurate 1, the wording does not say in the quality that it provides an additional rank of the quality so if you had accurate 1 And accurate 2 you would only have accurate 2, however this is a moot point. It has been confirmed previously that when dual wielding your pool is taken using your primary weapons qualities. You only benefit from the secondary weapons qualities if they can be applied after the roll.

So if you fire 2 weapons and your primary has no qualities on and your secondary has superior and accurate, you would use the pool based on using your primary weapon and, assuming they are the same weapon types, increase the difficulty once, if you roll enough advantage to trigger the second off hand hit, you can then benefit from superior's extra damage , and even it's free advantage (although his advantage couldn't be used to trigger the off hand hit) , but since the roll has already been made accurate would not be used.

So I suspect you are rolling one too many boost here.

Just small rule call out, you say you have 3 boost die , and reading further 1 is from talents and another one each from accurate on each lightsaber. If so, you only get 2 boost. There are two rules that would block thee third die.

If you have a weapon with accurate 1 , and you had another with accurate 1, you still have accurate 1, each both give you accurate 1, the wording does not say in the quality that it provides an additional rank of the quality so if you had accurate 1 And accurate 2 you would only have accurate 2, however this is a moot point. It has been confirmed previously that when dual wielding your pool is taken using your primary weapons qualities. You only benefit from the secondary weapons qualities if they can be applied after the roll.

So if you fire 2 weapons and your primary has no qualities on and your secondary has superior and accurate, you would use the pool based on using your primary weapon and, assuming they are the same weapon types, increase the difficulty once, if you roll enough advantage to trigger the second off hand hit, you can then benefit from superior's extra damage , and even it's free advantage (although his advantage couldn't be used to trigger the off hand hit) , but since the roll has already been made accurate would not be used.

So I suspect you are rolling one too many boost here.

(Now to explain why i am rolling 3 boost die. 1 Boost die from Fighting Groups or 1 v 1's from Both Shi-Cho or Makashi. and My DM allows me to have my Accuracy Mods in my Duel wielded Lightsabers to stack. Giving me 3 at Minimum.)

^^^ I also Said This lol.

Though in canon he's not force sensitive, General Grevius is a Gank Warrior/Aggressor with maxxed brawn and lightsaber skills, and both Shi Cho and Makashi trees nearly maxxed out.

Here's another thorn: when statin'-up canonical characters, we may want to use their historical species. Careers can be whatever seems appropriate, but we can't make Binks a Hutt, nor a Kaleesh a Gank (http://starwars.wikia.com/wiki/Grievous). Certainly, I'd opt for Gank first, too, but "officially"...nope. We could find ourselves in a flame war on forums or at the gaming table when these little bits come into consideration.

I strongly suggest one of two options:

1) We just wanna have fun, so forget needing to have everything by the book rules. Do what's fun, but if limits aren't considered, it can snowball into arguments.

2) Make up your own villains and embrace the creativity of newness. Use whomever from the movies as a cameo, but really- if Kenobi, Solo, and Skywalker struggled to stop this BBEG, not even a Knight-Level character should stand a chance.

It comes down to style of play, I think.

Good to know. Official game statistics list Lando as having Cool 2, so...

It's also worth noting that Lando's stat block states that his sheet isn't complete and what you see is just a fraction of the character.

With that in mind I would say that the OP's character stats are still far far far below canon/legend characters mostly because FFG has implied that anyone we see on screen is beyond stats. They are supposed to be forces of a nature that wildly move the story in a new direction when they appear.

So whatever the PC stats are ..... named movie characters have that plus all the DICE!!!

Just small rule call out, you say you have 3 boost die , and reading further 1 is from talents and another one each from accurate on each lightsaber. If so, you only get 2 boost. There are two rules that would block thee third die.

If you have a weapon with accurate 1 , and you had another with accurate 1, you still have accurate 1, each both give you accurate 1, the wording does not say in the quality that it provides an additional rank of the quality so if you had accurate 1 And accurate 2 you would only have accurate 2, however this is a moot point. It has been confirmed previously that when dual wielding your pool is taken using your primary weapons qualities. You only benefit from the secondary weapons qualities if they can be applied after the roll.

So if you fire 2 weapons and your primary has no qualities on and your secondary has superior and accurate, you would use the pool based on using your primary weapon and, assuming they are the same weapon types, increase the difficulty once, if you roll enough advantage to trigger the second off hand hit, you can then benefit from superior's extra damage , and even it's free advantage (although his advantage couldn't be used to trigger the off hand hit) , but since the roll has already been made accurate would not be used.

So I suspect you are rolling one too many boost here.

(Now to explain why i am rolling 3 boost die. 1 Boost die from Fighting Groups or 1 v 1's from Both Shi-Cho or Makashi. and My DM allows me to have my Accuracy Mods in my Duel wielded Lightsabers to stack. Giving me 3 at Minimum.)

^^^ I also Said This lol.

Up to your gm , but thought I'd point out , in case they/you didn't realise or anyone reading didn't realise. Given the level of skill I wouldn't have thought it would be necessary to house rule making it easier for you, however it's entirely up to them.