Hey guys,
So we have a tourney here on Sunday, and I'm expecting a good turnout. I have two favorite lists right now, and I'm trying to decide which to play. I've beaten Dengaroo lists with BOTH of these squads, though they play quite a bit differently. One thing i haven't been able to do though, is test these against Palp Aces lists. Which do you think is more viable in the current meta?
List one: 99 pts
Captain Oicunn (42)
Emporer Palpatine (8)
Adaptability (0)
Gunner (5)
Conner Net (4)
Dauntless (2)
Anti-Pursuit Lasers (2)
Countess Ryad (34)
PTL (3)
Tie/X7 (-2)
Twin Ion Mk. II (1)
- I also played a version of this where instead of APLs and the Conner Net I had Engine Upgrade and an Ion bomb. Oicunn is really good at jamming Dengar and Manaroo and just causing chaos. As long as Palp is alive, Ryad is virtually impossible to kill.
List 2: 100 pts
Blue Squadron Pilot x 3 (22)
FCS (2)
B-Wing/E2 (1)
Tactician (2)
Lieutenant Blount (17)
Crack Shot (1)
XX-23 S-thread Tracers (1)
So here we have a spin on the classic BBBBz, that improves the accuracy of an alpha strike against Dengar. I fly them in pretty tight formation with Blount in the back. Everyone focuses on the first in-combat-range action. Blount then fires his tracer (a guaranteed hit) to give the Blues target locks for at least the first round that can't be shaken off by Counter Measures. If Blount survives the first round of shooting, he pretty much gets ignored after that, so I threw on a Crack Shot just to help him get one more damage through. If Dengar survives the first pass, I pretty much ignore him on my way to Manaroo, who is terrified of my tacticians. Without Dengar shooting twice, I expect the B's can hold up long enough to get Manaroo down.
So I feel pretty good facing Dengaroo. What worries me is Soontir, Inquistor, and other X/7 Defenders. Defenders are probably stronger jousters than B-wings right now, even if I have 3 B's in my list, and there's only 2 defenders in my opponent's. Against Palp aces, I'm pretty much relying on stress and blocking to get the job done. I don't know if Ryan and Oicunn have enough fire power to hunt down a Palp shuttle and survive the aces coming after them. And the B's will just have trouble getting those aces in arc.
Any advice would be much appreciated!