Front Arc Gladiators

By Crabbok, in Star Wars: Armada Fleet Builds

Gladiators DO actually have 3 shields up front so I'm thinking of flying them totally different than usual.

2X

Gladiator II

- Expanded Launches

2X

Interdictor Combat Refit

Projection Experts

Targeting Scrambler

Add Vader and Interdictor Title to one of the interdictors

Setup - 2 glads in the middle, and the Interdictors on the flanks -

Point them directly at the enemy and march them directly toward the main force of your enemy at speed 2.

Interdictors will protect the flanks, obstructing any shots and keeping most people from getting into range 1 of the gladiators' sides. Once you are face to face with the enemy, you've got scramblers for defense, and projection experts for shield recovery. Have every ship run engineer almost all of the time - swap in a few nav commands if your enemy fleet is super agile.

If they have more squadrons than you can ignore, space your ships out a little so as to not obstruct your own anti squadron shots, and you might just put a huge dent into their squadrons with a single round of anti squadron fire. (up to 16 dice against each squadron, each turn - depending on positioning).

Thoughts? I plan to experiment with this list soon. It seems like it's biggest weakness would be CR-90As and MC-30s flying circles around me. Also deployment disadvantage would hurt since I only have 4 ships and no squadrons here.

I think its an interesting idea, but I like it because you included two glads and no Demo.

Take demo on one glad, if you make it a glad two with agent kallus, OE and sensor team it will murder fighters, eat aces and chop up flotillas.

I like the idea. I am toying with real glass cannons: Raider I with Expanded Launches. Hits like a VSD I and is FAST in both speed and dying.

I like the idea. I am toying with real glass cannons: Raider I with Expanded Launches. Hits like a VSD I and is FAST in both speed and dying.

Toss Intel officer on em and they are meeeeaaaaaaan little buggers