Hi guys! Grand Admiral Thrawn was my favorite character from the EU and I'm so glad to see that he's going to be in Rebels. We've seen from the Wave V announcement that Rebels content is appearing in Armada, so Thrawn may come to Armada some day.
What do you think his abilities might be? Cost?
I joked with my friends that Thrawn might cost as much as a Vic but have a commensurately ridiculous ability- i.e., an admiral who costs 80 pts but allows you to choose one enemy ship each turn and choose its top command dial. That ability would be powerful, but not impossible to deal with- it would certainly make the officers more attractive to be able to issue starfighter commands past Thrawn's influence, and a fleet without a way to deal with that ability could find itself as thoroughly outmaneuvered as Thrawn's canonical opponents.
What are your ideas?