The Uwing since its S-foils design radically changes what it does (supposedly) i could see a dualsided title.
In its "transport" mode, it becomes a very slow-speed orientated ship capable of "hovering" in place at the cost of agility (since its seen doing chinook type work it doesnt make sense that it wouldnt be able to stand still multiple turns).
In its "gunship" mode, it becomes high-speed ship rivaling the intercepter, awing, and fang's dial and gains bonus agility. Not sure what would be a good penalty for this mode though
Action to flip between the modes. Probably should slap in some "Cannot be assigned X maneuver" on the modes, since even if its red a super fast ship having a speed1 straight is just...wat? lol
Lets this ship switch on the fly between a pretty dang fast ship
i could easily concoct what im talking about with mock dials but i dont know how to make those things plus i dont really see a point in spelling out the details in an idea on these forums lol
Edited by Vineheart01