I know there has been discussion about whether stun weapons affect droids, or if only ion weapons do. My interpretation is to have droids affected by stun weapons, just like organics (partly because if I try to capture a droid, not many people carry ion weapons). But that leaves ion weapons as a weapon with little to no use. They seem to deal slightly higher damage than a regular weapon, but not enough to justify their existence. I talked with my group about it, since one is a droid, and we came up with a couple of options for ion weapons which seem to make them more in line with the movies and TV shows. I wanted to hear what others thought about them.
1. All ion weapons (including ship based) receive Breach 1. This option dramatically affects how much strain the shot does, and increases the likelihood of a takedown, even against combat droids like the droideka.
2. All ion weapons deal damage normally, but if any damage passes soak/armor, the weapon causes an auto "crit". This crit is affected by lethal blows, earlier crits, etc, but will wear off in a few minutes. To give the droids some stun resistance, droids cannot receive crits from stun weapons.
BTW, I assume that stun weapons can crit targets, but that the effect only last a few minutes.