How does the passage of time work in this game? I am a GM and want to figure out how to make time work to enrich the story, but I figured this is useful for players too.
The Reason I ask is because it is very hard to keep track of a specific time in the day in-game, so when it says make this take longer, then what are you supposed to do? For example the Mask of the pirate queen. The PCs don't really have a time limit when trying to hack the SororiNet. So why even make it include the passage of time as a result of failing?