So with the desire to shake things up a bit (and with a newfound love for the TIE Defender), I've been brainstorming new ideas for Palp Aces, a build that, for all the hate it gets, is equal parts fun and viable. Keep in mind I just wanted to share some of the ideas I've come up with; I'm not saying they're all great. But I would love to get everyone's opinions on the lists, and hope I can generate some spirited (positive) conversation. So without further ado...
-PALP ACES. MK. II (PALP DEFENDERS)
100 points
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Omicron Group Pilot (29)
Lambda-Class Shuttle (21), Emperor Palpatine (8)
Countess Ryad (35)
TIE Defender (34), Juke (2), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
Colonel Vessery (36)
TIE Defender (35), Juke (2), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
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This Is the only list I can make that incorporates Palpatine AND two Defenders. The argument could be made that Ryad may fare better with PTL or Outmanuever, while Vessery Takes VI or Adaptability to improve his Pilot Skill. This list as it is now will usually fire last, and that's less than ideal.
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-PALP ACES MK. III (Vessery, Inc.)
100 points
Omicron Group Pilot (29)
Lambda-Class Shuttle (21), Emperor Palpatine (8)
Colonel Vessery (37)
TIE Defender (35), Veteran Instincts (1), TIE/x7 (-2), Stealth Device (3)
The Inquisitor (34)
TIE Advanced Prototype (25), Push the Limit (3), Proton Rockets (3), TIE/v1 (1), Autothrusters (2)
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This list is probably my favorite, as it's the one I've put the most work into, along with some brainstorming with some fine people on Reddit. Vessery ditches Juke for VI, allowing him to attack before The Inquisitor so as to take advantage of his Target Lock. With SD and the title (in combination with Palp) Vessery becomes incredibly hard to hit, and The Inquisitor can just fly around and snipe, as he is wont to do. Prockets allow him to have an answer for ships who try to foolishly engage at range one. This is an incredibly fun list to fly, and I've had quite a bit of success with it as of late.
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-Palp Aces Mk. IV (Insert Clever Play On Words Here)
100 points
Countess Ryad (36)
TIE Defender (34), Outmaneuver (3), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
Soontir Fel (35)
TIE Interceptor (27), Royal Guard TIE (0), Push the Limit (3), Autothrusters (2), Stealth Device (3)
Omicron Group Pilot (29)
Lambda-Class Shuttle (21), Emperor Palpatine (8)
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This is the most experimental list of the bunch. Originally I had PTL on Ryad, but as she'll be moving first in most situations, flying more aggressively and being able to perform a green 5-kturn means she'll be more likely to make use of the Outmaneuver skill, which is pretty good for her. I also like having a list that can afford a Defender AND Soontir. This is the list I've run the least, but it shows promise.
Anywho, there you have it: Three new lists I've labored over so we can all argue for a few hours before getting back to complaining about Waves IX and X. Enjoy!
Edited by StriderZessei