Will the next Heaver card be in Wave 10?

By Kdubb, in X-Wing

So I just realized we haven't seen Paul's 3rd World Championship card. For those who are unaware, here are the previous cards designed by World Champions.

Dash Rendar (crew) by Doug Kinney, 2012 World Champion

dash-rendar-crew.png

Stay on Target by Paul Heaver, 2013 World Champion

stay-on-target.png

Boba Fett (crew) by Paul Heaver, 2014 World Champion

boba-fett.png

????? by Paul Heaver, 2015 World Champion

So what do we think it is this time around? Is it in Wave 10? Or will we have to wait a bit longer? I have an itching suspicion his card this time around is a condition.

HotR maybe? Unless he gave them the idea for conditions.

"Youve done enough. Go home paul!" -FFG

in all seriousness, no idea. Its likely that the Uwing and TIE Striker are going to be added to wave10 so its likely we'll see one there

I think all those cards are good and have their place, looking forward to the next one!

HotR maybe? Unless he gave them the idea for conditions.

Ya there is that possibility, but I was just thinking it would have probably been around the time they were designing conditions when he made this card and I can imagine them saying "hey here is a new type of card we are doing! Does that sound interesting?" And I'm pretty sure you'd have to say yes.

You could just ask me. :) Yes, my next (last?) card is in wave 10. Obviously, I can't tell anyone about it yet, but it's a fun card.

No, I did not give them the idea for conditions.

Paul

except for the Fang guy that wants to do red moves i never saw a point to Stay on Target.

You could just ask me. :) Yes, my next (last?) card is in wave 10. Obviously, I can't tell anyone about it yet, but it's a fun card.

No, I did not give them the idea for conditions.

Paul

Is a thread with your name on it like your bat signal? ;)

Looking forward to seeing your card

I think all those cards are good and have their place

You mean like, in your binder?

except for the Fang guy that wants to do red moves i never saw a point to Stay on Target.

I personally don't use it because it feels like I am hedging against my own decisions and intuition. But i really have wished I had taken it on several occasions. When I am list building I assume I am awsome and will make all the right decisions, in reality however....

Edited by Icelom

I think all those cards are good and have their place

You mean like, in your binder?

Stay on target is good fun with targeting astro and boba is possibly the funniest thing you can do to a palp shuttle. Can't comment on dash crew though as I haven't used it.

didnt think about the targeting astro, interesting thought.

But as for the intended use of Stay on Target, thats literally a bandage for bad flying. Dont think ive ever had someone go the complete opposite direction i thought they were unless i wasnt going to get a shot this round anyway. Different speed, yeah, do a Kturn instead of a putter forward, yeah, do a 3turn left instead of 3turn right? never.

Pretty certain his next card won't appear until next year.

I think all those cards are good and have their place

You mean like, in your binder?

Stay on target is good fun with targeting astro and boba is possibly the funniest thing you can do to a palp shuttle. Can't comment on dash crew though as I haven't used it.

Keyan also loves Stay on Target. There are some really fun things you can do with it and Advanced Sensors. If your opponent has all lower PS, he is like a mini pre-nerf Whisper.

And Dash crew has finally found a decent niche spot on the VCX. Being able to fly with reckless abandon in that big boat is actually pretty sweet.

pretty much the only use ive tried to get out of Dash crew is on a HWK so i can hide behind a rock, pump out my ability to friendlies, and shoot unobstructed. Usually works pretty well.

I've always thought Dash Rendar crew is a good card. Though of course it should be 1 point only instead of 2. I could see a use for Dash on a TLT ghost that can safely do crazy maneuvers through any asteroid field.

TLT + Dash + Collision Detector + Hera = Completely Free Willy

literally only thing that would suck is if you rolled a Hit against a rock, as you ignore crits :D

TLT + Dash + Collision Detector + Hera = Completely Free Willy

literally only thing that would suck is if you rolled a Hit against a rock, as you ignore crits :D

What is Collision Detector for? You don't have any barrel rolls or Boost...

But with Engine upgrade, could be fun. Although I think I'd prefer Advanced Sensors or FCS so you still have mods when you land on a rock.

TLT + Dash + Collision Detector + Hera = Completely Free Willy

literally only thing that would suck is if you rolled a Hit against a rock, as you ignore crits :D

What is Collision Detector for? You don't have any barrel rolls or Boost...

But with Engine upgrade, could be fun. Although I think I'd prefer Advanced Sensors or FCS so you still have mods when you land on a rock.

TLT + Dash + Collision Detector + Hera = Completely Free Willy

literally only thing that would suck is if you rolled a Hit against a rock, as you ignore crits :D

What is Collision Detector for? You don't have any barrel rolls or Boost...

But with Engine upgrade, could be fun. Although I think I'd prefer Advanced Sensors or FCS so you still have mods when you land on a rock.

Collision Detector kills the [kabooms] regardless of BR or Boost.

except for the Fang guy that wants to do red moves i never saw a point to Stay on Target.

Juno with Stay on Target is a licence to go wherever you **** well please. Not something you always need, but ridiculous fun. Hard 2 right suddenly becomes a bank 3 left.

TLT + Dash + Collision Detector + Hera = Completely Free Willy

literally only thing that would suck is if you rolled a Hit against a rock, as you ignore crits :D

What is Collision Detector for? You don't have any barrel rolls or Boost...

But with Engine upgrade, could be fun. Although I think I'd prefer Advanced Sensors or FCS so you still have mods when you land on a rock.

The "ignore crit on obstacles" part is not tied to boosts or brolls.

TLT + Dash + Collision Detector + Hera = Completely Free Willy

literally only thing that would suck is if you rolled a Hit against a rock, as you ignore crits :D

What is Collision Detector for? You don't have any barrel rolls or Boost...

But with Engine upgrade, could be fun. Although I think I'd prefer Advanced Sensors or FCS so you still have mods when you land on a rock.

Collision Detector kills the [kabooms] regardless of BR or Boost.

Right, right. Still think I'd find a way to get FCS or Adv Sensors on there :)

FFG was trying to decide when to release it but all involved took an intentional draw pushing back the release indefinitely.

Edited by Knucklesamwich

A friend always used Stay On Target, Intel agent, and advance sensors with Keyan. So he sees where you're going, does his action, and always has a 2k dialed in and then when he reveals he changes his maneuver or keeps it but he then gets the stress for keyans ability. The guy has gotten pretty **** good with that build.

Edited by Tbetts94

SoT is good, just not on ships that are good. At the moment.